Ok here I go
The air hangs heavy with the scent of mildew and something else… something ancient and faintly metallic. Your quest for the Sunstone leads you not to a crumbling archway, as the map indicated, but to a series of strange doors.
Door One: Before you stands a towering structure of twisted, petrified wood. Knots and gnarls writhe like frozen serpents, and the wood itself pulses faintly with a deep green light. No handle is visible; instead, strange glyphs, resembling overgrown vines, crawl across its surface. Each pulse seems to rearrange them subtly.
Door Two: This one is a wall of shimmering, iridescent scales, each the size of a man's hand. They shift and slide silently, reflecting your torchlight in a kaleidoscope of colours. No latch, no keyhole; the surface feels strangely warm to the touch, as if alive. A low, almost imperceptible hissing emanates from within, a constant whisper against the silence.
Door Three: it is a door of polished obsidian, impossibly smooth. It's utterly devoid of handles, hinges, or even a seam. Constellations, subtly shifting and shimmering, adorn its surface, reflecting the flickering torchlight in a mesmerizing, unnerving dance. A deep hum vibrates from within, a sound that resonates deep in your bones. This isn't just a barrier; it's a riddle, a test before the true quest for the Sunstone can truly begin.