You may probably noticed this campaign, but have you wondered.....how this affect the way they fight????.... i did, so i thought this variable can be a more deliverate choice when designing a character who gets in fights and how it affects their combat style.
I have some martial experience in kenjutsu, full-contact and boxing, so i was able to experience fighting people of different heights and weights.
Something interesting i noticed is how those variables affect armed and unarmed combat. How much a fighter capitalize, overcome or compensate for these innate advantages and disadvantages will vary from their degree of skill and experience.
Height:
Height affects your reach. On average, taller people have longer arms, so they can hit from further away than a shorter person. However, if the shorter person gets close enough, they will be the ones on an advantageous position for punching, kicking or striking with a weapon. (grappling is another story, which also relates to weight)
Height affects how easy it is to hit someone: A smaller target is harder to hit, specially if they are good at defending themselves, however:
Height difference affects how easy it is to hit certain parts of the body: When fighting someone who is taller than you, it is way easier to hit them in the lower half on the body, however, if you encounter a shorter opponent, the superior part of the body will be relatively easier to reach.
Weight:
A heavier opponent hits harder: There is a reason martial sports like boxing and mma have weight categories. Force equals mass times acceleration, and to keep a fight where people can go all out without anyone dying, weight categories are neccesary.
A lighter opponent can move around more easily: The less weight you carry, the easier it is to move fast and to keep pace.
Heavy people are harder to push and can push others more easily: Mass times acceleration again.
Any aditional observations to consider?, what are your experiences?, have you used bodytypes as a variable in combat scenes?any comment is more than welcome!.