I'd say the issue here is less about whether it looks good and more about what you're trying to tell the audience about your plot and characters. While it was an exciting scene to start in the middle of, I didn't feel like it necessarily hooked me on the tone or plot of what this comic actually is, at least looking at later pages from the previous version for reference.
I feel like there's a similar problem here to the previous version of the prologue, and that's that you're throwing in lots of cool ideas and an intense scenario, but perhaps forgetting because you're so familiar with your main characters and the basic setting and concept of the story, that the audience is coming in knowing absolutely nothing about them and needs to be introduced to them.
From the blurb, it sounds like your comic is a BL about people who have been exiled to a scrap island. So I'd recommend making the prologue about:
1. Who are the two characters in your main couple in this story?
2. How did they come to be dumped onto this scrap island?
3. How did they meet? (Be sure to show the chemistry between them when they meet so we can buy into this relationship as the core of the comic).
And also:
4. What is scrap island like? What dangers does it have that our characters must survive or overcome!?
To me, the core appeal of your story sounds like it should come from the scenario of these oddball people creating a "found family" to survive in a hostile, lawless island full of strange junk and dangerous criminals and finding love in the middle of all that. So you may not even need a prologue. Why not just start with main character being arrested or sentenced or marched out in chains and dumped on scrap island, he explores a bit, gets into trouble, then runs into love interest and together they get through the trouble. This would clearly explain the core concept and appeal of your comic to a potential reader. If that doesn't sound interesting, perhaps the issue is you need to get a clearer idea of exactly what your comic is about and the story you're trying to tell.