I still draw mine tradidionally because i'm so use to it and i have an idea on the prospective and balance. when i work on the computer its hard for me to determine how big or small the image is so it's better to draw it on paper then scan it in then illustrate it from there. i even out the letters on the image so i don't forget their dialogue since i sent have a script. It's easier this way for me and less time waisted.
here is my comic. incase you want to see what it looks like illustrated.
Quite nice! I've always used photoshop for my stuff, but I've heard of clip studio before. Can you compare it to Photoshop? Also I've been considering starting a Patreon for bonus content/chapters of my comic. Do you well on Patreon? Recommend it?
Nice job everyone! I moved all the work to digital in order to skip the pencils stage, so my process goes from
To this
its like ps and paint tool sai had a baby. alternatively: its like photoshop if photoshop was actually originally made for digital painting
its an awesome program and 100% worth the money. it even has posable 3d reference models.
Sketches from the stuff I'm working on right now!(I chose some pages that don't spoil anything - just a conversational scene)
Here's the entire process of a page from my most recent update; I made this for dA, and added these notes in the comments:
Thumbs- These are done in my sketchbook most times, at about 3-5 inches in size at most. How many panels, who is in them, POVs, etc. I try not to get bogged down doing these, each image is a starting point, but I pretty much always expect to change every panel. So I try to think about the scene itself, and get the action and story beats down easily and naturally.
Layouts- This is the first digital step, traced right over my scanned thumbnails. And it's the most important step, in my opinion; this is when I really try to push myself to compose effectively, and craft better pages than anything I've done before. Composition is, as far as I can see, what it all boils down to, and I do my best to make sure that it gets real effort every time.
Pencils- For me, this step is about construction; building three dimensional form through on-volume figures. It's also the step where I really focus on "acting", since pretty backgrounds are pointless if the story doesn't keep you engaged.
Inks- Clear and pretty, ideally. Line weight, texture, and line rhythm are where I focus my energy; I want my figures to look cool and feel dynamic and alive.
Colors, FX, finishes- Putting it all together. I like my scenes to be defined by my palette, so I try to give each scene a very distinctive color scheme. And I like to keep my figures simple, and focus more on environments when it comes to rendering. As anyone who read Echo can tell you, I like my colors pretty intense; Echo is a loud personality, and the look and feel of the book is supposed to match her energy.
This is how my pages usually look when they're between sketch & inking. Although I still thumbnail traditionally in about match sized tiny pages xD
And here's a only a sketch from my upcoming comic Illuminated.
So much red...
Hey guys! here's a unfinished page from my fantasy comic Wandering Vagrants. I draw everything by hand with a three step process, non-blue line pencil, pencils, and ink. It's great to see everyone's process for work.
-revives thread \O-O//
Might have to enlarge it, guys XD