What to do when you've outgrown your own story

@punkarsenic Aislinn
Thu, 27 Sep 2018 22:49:32 +0000

@punkarsenic wrote:

have you started making it? how far in are you?

if youre closer to the start than the end, id say seriously consider cancelling and moving on. onto significantly shorter projects. significantly shorter.

HisNameIsMike:

1) What do you do with it once you realize that you've outgrown your own story?

iiiiiiiiiiiif i havent started it yet, i let it die. if im already halfway through... i try to keep kicking til its done, and try to make that as soon as possible.

HisNameIsMike:

2) Do you have a webcomic, book, OC, design, video game concept etc... that you've worked on for so long (or even too long) that you sadly outgrown ?

like yeah.

i started twaw when i was 16, and there are so many elements of it im fed up with. ive outgrown a lot of it in the past year. theres still parts i really like, but as a story i really want a fresh start. i feel like it suffers a lot from me not having time to draft, so theres stuff thats less than a year old that i now reaaaaaaaallyyyyyyyyyyy haaaaaaaaaaaaaaateeeeeeee bc i didnt have an editor telling me when an idea was bad, or enough time to figure that out on my own before things were due. just gotta work w em

ive fiddled the story so twaw is now half way through. structurally its gonna be a fucking mess, but hey, its a webcomic. im hoping to get it done within a year and be onto smaller and better things.

ive found myself developing really rapidly in my ideas and interests and how i approach things for the past year, which means ive also been able to watch myself outgrow some projects in realtime, and its kinda stressful. like, i cant develop so fast that i go off a short project halfway through, thats not sustainable. im tryna counter this by getting better at my time management so i get ideas, make them, finish them, and leave them behind to move onto the next thing. its haaard.