Mostly iconoclast with some Animist with a dash of formalist, I'd say probably a 75:20:5 split.
For me, being brutally honest and censoring life and such is incredibly important. SO many comics and creators use a forma of idealism in their comics. They are so unrealistic in terms of odds. Characters break rules but get "special exceptions" for jsut being the MC of someone close to the reader or fans, so they don't pay for breaking rules, or crimes, or anything. They are god and above laws. THAT bugs me SO MUCH when reading comics.
In addition, comics are often too afraid to tackle real issues. People don't want to offend anyone and so don't put shit in people's faces and say I WANT you to think about this. I want you to do more than enjoy, I want you to look at your own life and think about it after reading. That's the sort of comic I want.
Not to get personal, but I had a shitty childhood, moving all the time due ot the military family and a mother who... to put it nicely was very unkind domestically. Bad enough I needed to wear makeup to school to keep from being noticed. My father was military and we've lost so many of our friends to war since 9/11. He'd talk to me and tell me stories of being ambushed while deployed and watching friends and comrades suffer through horrible things. Things people should never see, but I wanted to be there for him. I've shit some shit and heard lots worse happen to family. So I have seen how rough life can be, though I know others have had it worse.
I don't like seeing people be so incredibly lost in a "happy world" where penalties aren't applied and the characters, mainly MCs seem to get away with everything. That's not how life works and makes it hard for me to read, so I will be making sure in my comic, nobody gets granted exception unless there is an incredibly valid reason to see characters get away with stuff.
However the Animist side of me wants to make sure the character and story shines through without being overly negative. If you have a great art and form and paneling, if you story sucks, it'll stull do poorly over all. However if you have a strong story, usually people are willing to be opening minded about the craft. The character should be relatable and the story strong and inspiring or funny, whatever you want it to be.
When it comes to the skill of the actual artwork, I pay little attention to that. While having art be at a certain level, it's not critical. I know a lot of stories with amazing art, but crap story telling, bad paneling and a weak story/plot. So I can't stand reading the comics, even just for the art. I won't name them though, I'm sure many people would not agree with me if I named them. Doing the artwork/comic justice doesn't even matter if your story isn't readable or confusing in terms of HOW those images/pages/panels communicate to the reader.
I'd rather read a comic with great amazing story and par or sub par art vrs something with amazing art but a shitty story/paneling/storytelling skill. You don't need great art to tell a story, as long as it's understandable. So when it comes to classist stuff, it's more the art I don't care about as far as it being the most important. I want my craft to be well done, but I care more about the story than the art... so idk how I feel about being a classist or not. lol When it comes to the writing, well, it better be good regardless!
I hold little importance in tradition, however I'm doing my comic in the old format, 8 pages per chapter with 24/32 pages trades. I use traditional mediums to make my pages and old school formats. Probably because I want to prove everyone that it isn't dead, so while it's not the "norm" for comics today, it's the original tradition of making comics... it's more proving I can do it that way and still succeed rather than having to give into the way everyone does them today just to be successful. XD I don't want to be like everyone else. I've had older artists compliment me on doing things the old fashioned way, but that's not the most important part to me. I refuse to sell out.