(Yes I am on drunkduck, I'm not a 'keep all your eggs in one basket' type person, especially when comic hosting sites seem to come and go so fast)
Yes, the way inkblazers worked was VERY numbers driven, but it was mostly applicable for the featured and premium artists, once you were on one of those lists (which I was) you had to play the numbers game if you both wanted to stay in that tier as well as attempt to make money.
There were two 'money pools' one for their premium comics section, one for their featured section. It was basically a set amount of money that the artists in that list would pretty much 'fight over' the more hits your series got, the more money from the pool you got. But there were also 2 requirements that you had to fill, you NEEDED to updated 4 times a month (once a week at the least) for featured, while premium you needed up update 15 times a month. If you did not meet the required number of updates, you did not get paid. Also even if you did meet the update requirement, but your comic pulled in less than 20$ of worth of hits YOU DID NOT GET PAID (at least that's what it was for featured, it was higher for premium I just don't remember the exact number) Even when the site introduced the 'all comics get paid for views even if you only make 30cents' that did NOT extend to featured and premium comics. If you made less than 20$ you still did not get paid for that month.
Because of those requirements a good amount of artists on that site that were in those two tiers HAD to make comicing their full time job, they HAD to make sure they kept bringing in numbers. I think how the pools evened out you had to at least be one of the top 10 - 15 ranked comics in your list because the ones under usually didn't get enough views to get over 20$ of the pool money and therefor got nothing. (at least for featured, premium got a small concert payment AS WELL as a pool for the artists to fight over, again thought the requirements for qualifying for that pool were higher too) The site was VERY competitive (though a lot of people outside those tiers didn't realize it)
That's why it was such a big hit for some of the artists that came from that site. They needed the subs and view counts to make money, they quit jobs and made comics full time to make sure they were able to make enough money. When the numbers and money did not equal up on other platforms they had no choice but to slowdown or completely stop their comics and seek work elsewhere, because they had bills to pay and they could not afford investing working time into making a comic that did not pull in enough for them to eat or afford heating.
That being said, when numbers = $$ for an artists that you need to live off of (not extra pocket money, money to pay bills or get out of debt) and those numbers are just not being met. Then I don't blame an artist for stopping their project or giving up from lack of support. Not everyone is making comics for as a hobby, fun, or for 'just personal reasons' they do it because it's their job or they want to turn this into something that can help them earn a living (not to be rich and famous, just earn a living) and because the ratio for financial success in the very over saturated webcomic market is so low. Numbers ARE important when it comes to that regard.