I’ve been pretty busy and forgetting to post my progress!
I vectored the panels that are new for episode 31 yesterday. A preview: (click to view the full version)
Doing a lot of 3D backgrounds is paying off since this scene in the phone booth reuses background that took hours to model, and several minutes to render and blend!
However, I started to learn how to cel-shade metal textures in Blender so I could render this background again with cel-shading. Learning how to cel-shade other backgrounds could be more efficient and help me skip a time-consuming step to blend the renders, but it wouldn’t be as consistent to have this sudden and noticeable change within the same scene or area.
I could show a comparison of those later and ask for feedback about that. Today I started porting panels from the previous comic version and spacing them out on the webtoon episode. This step is before making any adjustments to these panels.