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Nov 2014

During a talk with the fine creators of Oops Comic Adventure they suggested I might be able to lend some people a hand with the whole self promotion thing. I work in digital advertising and I read a stupidly large number of online comics (around 200 at current), so I spend a lot of time thinking on the subject. Here's a general run down of what I've seen and absorbed as a fan and professional:

1. Update on some kind of schedule.

I know it's hard to keep to a schedule. I used to run a blog for a literary magazine. You always feel like you have all this great content you should be sharing with your fans, or even more often have to scramble just to make the arbitrary deadlines you've set for yourself. Why bother?

The answer's pretty simple. Consistency builds trust. It's relatively easy to come by and shoot off a bunch of entries when you feel like it then lose enthusiasm and let the project fall by the wayside. And without a schedule you probably will. No project is ever all sunshine and flowers. And your readers know this. Creating a schedule you can keep and sticking to it keeps your project from fading away. It's the mark of almost every successful comicker in the business.

That leads us to my next point.

2. Suit the update schedule to your content.

The creators who do get away with sporadic updates tend to be posting material that is for lack of a better word, dense. It has enough jokes, plot, and/or art in one update to satisfy readers who might go for months (and in a couple notable cases years) at a time before the next post. Dresden Codak, The Lesson is Learned but the Damage is Irreversible, and Kagerou are all great examples of comics fervently followed despite their slow posting and unpredictability.

This also goes for comics with just slow posting schedules. If you go close to a month between posts, each post is ideally self contained enough to entertain on its own. Thin content can lose readers who have already mostly forgotten what the last post contained.

As a counter example, a traditional three panel, one joke strip typically needs to update more frequently to have a hope of acquiring any sizable fan base. This is ideally every week or two if not several times a week.

Unfortunately, as the creator of a piece, you might not be in the best place to judge whether your work has enough “density” at the rate you intend to put it out. You're going to need to talk to people. Find friends who will give you honest answers, post the question on forums like this one. People with a decent knowledge of themselves can tell you, yes, that is a comic I'd read if it came out X times a month. No, this one would have to come out Y times a week before I'd be interested.

3. Work ahead.

The easiest way to miss an update is to wait till the last minute. Do it often enough and odds are something is eventually going to happen that keeps the comic from getting out.

Want to update on time every time and steadily build your fan base? Have the comics ready in advance. I'm a habitual procrastinator, so I know just how much that can go against the grain for some of us. But remember that lit mag blog I mentioned?

There was a week we had four articles due. I was confident because we only intended to run two that week. But all our writers were college students, and we'd all forgotten to mark that week off as midterms. We didn't publish once. Long story short, we ended up instituting an article buffer so that would never happen again.

Stuff happens, and working ahead is the only real insurance you can have against it. Also if you work or plan ahead far enough you can prevent writing yourself into a corner. But how can you build up that buffer if you're already putting out comic?

4. Give yourself the time you need.

It sucks and it feels like it goes against the first item of the list, but scheduled breaks can be both helpful and necessary. Scheduling hiatuses between chapters or scenes can give you a way to rebuild your buffer without slowing down your typical posting rate. Successful comickers who do this include Ashley Cope of Unsounded and Minna Sundberg of A Redtail's Dream and Stand Still Stand Silent. And they've shown that it can work very well as long as you don't lose focus in the interim. If you announce the break in advance and especially if you schedule a clear date to your return it's likely you won't see much of a drop in your established fan base.

You can also adjust your scheduling rate if you simply can't make your comics as fast as you're posting them. But then your “density” takes a hit, and depending on your work habits, human nature might mean you don't actually get much more done (or you end up in a vicious cycle that kills the comic).

But wait, none of these are about active promotion!

You're right. These are elements of organic promotion, creating a product that people want and putting it out in such a way that it steadily gains traction over time. But the most important factor in a successful promotion campaign is often whether the product can stand on its own two legs once you've gotten it the necessary exposure. In fact:

5. The ideal time to start actively promoting a comic is only once it has enough material to pull in readers.

It's a simple marketing concept. If your comic site can “sell” people on the on the idea it's worth coming back to read on a regular basis you won't be wasting your active promotion. But unless you can push anticipation based on your reputation alone you're going to have to offer something to convince people to stick around.

At work we never launch a website until the necessary content is in place. We need a functional website that does everything a user expects of it. A comic strip needs to do the same. A webcomic is by nature a work in progress, but users who come across your comic will need sufficient evidence to convince them that they should come back for more.

Maybe the conversion point is half a chapter of a plot driven graphic novel. In other cases it's five to fifteen, three panel gag strips. This is another time when trustworthy group of test readers is an invaluable tool. It can be hard to say no to the call of additional admirers, but if you can be satisfied with test readers till you get the green light, you will likely find a much better conversion rate once you start advertising.

One note: an alternative is to have the initial set of comics prepared ahead of time so they can be released at a relatively rapid pace. The promise of more pages quickly can keep otherwise hesitant readers coming back till they're hooked.


Hopefully people find this useful. It's pretty basic, but might not come as second nature to everyone. If anyone has any questions I'd be happy to try to answer them. I specialize in organic and content based search but I'll do my best to answer anything that comes my way. Feel free to point out anything I'm missing thanks to my lack of experience with comic authorship (I promise to join your side of the fence sooner or later, just gotta find the time).

If questions aren't specifically related to the post please message me directly. I can add a separate post or answer you in person to keep topics separate.

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This is so awesome and helpful! Thanks for sharing! Now you've given me even MORE things to think about, if that's even possible, my head is already quite full on thoughts. lol You rock!

So once a creator has a stockpile of content, a consistent schedule, and is starting to gain some footing building a good reliable reputation with loyal readers that come back for each new update. What would you recommend would be the most effective way to start really pushing promotion? Would you recommend ad promotion, frequently posting to social media sites and trying to build a following there, focusing on branding, or another method at this point?

Oh wow! That's rather good advise! My update schedule is er, weekly but necessarily at a set time. Some pages take longer than other due to their workload and MY workload! I now wow how dense mean is ... it is afterall one page a week .... hmmm

haha! solid advice, i've been doing this already but its always nice to hear it again as a refresher.

making a buffer is the best way to keep a consistent schedule while not being overwhelmed by the weekly work. the best way to do a buffer is too schedule a set of days where you work hard on your set. (like find a week where you have the least hectic schedule) the joys of not rushing a deadline and focusing on the interaction to your audience is probably the joys of not procastinating :3

which is also a good tip, procastinating is bad yo! make it a personal thing to stop procastinating, like exercise, its a struggle, but a struggle that will end up with more postiives than negatives

Thanks for the great advice!

Update frequency is something I've been worrying a lot about recently with my own comic, Girl with a Pearl Earring Comics8. I'm currently updating once a week, on Sundays, with what I consider to be the "main" comic, and every Thursday with little extremely-low-quality doodles that are supposed to be more like extras. Although I could probably update the latter twice a week if I put in a bit more effort, I don't want to overwhelm the main comic pages.

My primary worry is that the "main" pages are too low density, considering how infrequently I update them. As a busy student, though, I'm not sure if I could get them up any faster without some major changes to my methodology -- not coloring my pages, for example, or trying to find some better software that makes clean lineart less labor-intensive to make.

Could someone please give me a bit of critique on that front? Would it be worth updating more frequently if I sacrificed some quality (which is already fairly low)? Actually, I'd really appreciate critique on my work in general; I kind of just started posting comics with very little forethought, and it really shows.

Thank you very much! smiley

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Hi Cindi.

There's a couple avenues you can pursue at this point (specifics at bottom). I'll keep in mind the (pretty universal) budget constraints. (note some suggestions are only viable for those with non-tapastic mirrors)

Make sure you're on any and all popular comics listing and consider posting voting rewards for ranked lists: topwebcomics (down at the moment), comicrocket, thewebcomiclist, piperka (more of an aggregator really), and inkoutbreak if it ever comes back up (also an aggregator), so people looking for webcomics can find you. Consider sinking some effort into the community at one or a couple of these to get yourself in front of a larger audience.

Consider listing on more niche sites like the belfry webcomics index. Each of these hosts it's own community and requires a slightly different approach if you want people to notice you, but just being on the site will make it possible.

If you have more time start looking high profile site mirrors: inkblazers (currently breaks in firefox), and tapastic (currently the king, which you are on) are probably the only ones currently worth it. Smackjeeves, comicfury and others I am not currently thinking of seem to be falling by the wayside. Webcomicsnation is gone and keenspace is probably irrelevant.

And/or consider entering a thriving webcomic collective: Hiveworks is slamming. Cup of comics seems to be doing ok. Spiderforest seems to be chugging along with some solid fresh blood. Each has its own set of rules, but a group of like minded comickers and mutual aid/linkage can be quite a force for mutual aid (though tapastic kinda does a lot of this).

You will want to post to social media. It's one of the best ways to reach a wider audience without a hefty financial cost. All of the content marketing rules in the above post apply to social media. Each has it's own ideal post density (rate and post size) and requires consistant updates. Tumblr, twitter, and facebook all tend to be very effective means of promoting a webcomic, but I'd suggest starting with just one and building from there.

There is a very useful site called iftt.com (if this then that) that can automate social media posts (among other things) with each comic update, that and (free) post scheduling sites like Hootsuite can reduce much of the overhead required especially for multiple accounts.

In addition finding and talking with webcomic reviewers and bloggers who might be interested in doing a post on your comic is never a bad idea. I'm personally aware of webcomic overlook, but there's quite a few who might be interested in taking a look at your work if you approach them.

Paid ads are possible too, but I'm afraid it's pretty dependent on your financial situation and goals for the comic (and a large enough subject for another post).

So in your specific case I'd recommend adding your site to any webcomic listings. Then in roughly this order: if you have manpower start one social media account that posts whenever you have an update and includes random making of and anecdotes (perhaps a facebook fan page? They've been doing strange things with fan notifications recently otherwise I'd solidly recommend that initially, tumblr is a solid second). If you have time, consider whether finding a webcomic community fits your goals for the wordpress site and look at those you'd be interested in joining (pros/cons). If you have more time than that consider checking out blogs that might be willing to share your work with their audience and look at creating extras like donation bait (or patreon rewards) for people who want to vote/give you monies. You already have a mirror, so that shouldn't be a high priority, but if you want, look at using IFTT to multiply your social media efforts (it can be set to automatically make social media posts when a new comic goes up, etc).

Well obviously these are all for the ideal case and none of this is set in stone. Plus circumstances are rarely ideal. Very few of us have the luxury to do this professionally after all. Honestly one page a week for a plot driven piece like silversong, especially with such heavy duty art, shouldn't be a bad place to be (in my humble opinion). Of course it's all subjective, so get a variety of opinions if you're worried.

If I were you I'd be far more focused on the continuing improvement that is the mark of a dedicated web comicker (and makes them soo fun to read) and making sure your work gets some exposure (see the reply to cyndi above if you need help with that). Best of luck!

Hah, I know the feeling. I've got this ridiculous comic about Teddy Roosevelt fighting bear4s I made for a friend a couple years ago. it was so unplanned I had no room for text and had to type it in the description beneath (there's a design minor for ya ^_^').

I'd be quite interested to know what sort of setup you're using for the comic. There's probably some simple art tricks/programs/devices that would make life easier. You might be better off using vectors instead of freehand since it looks like you are being careful to make very clearly defined lines and gradients.

The biggest popularity boosts are most likely going to come as your art naturally improves if you can keep up a regular posting schedule. One+ post a week should be fine for you. The quality difference between the sketches and color comics might get jarring in time, but there's no way to tell at the moment. If you go back far enough, the most amazing artists tend to be hilariously bad (which is why my early art is conspicuously missing from the internet :3). At this point I wouldn't worry too much.

I can also point you towards some of my favorite tutorials if you're interested.

This was a great analysis and I agree with everything said here!

I know that I've started buffering pages for my series more often (as typically I'm a "finish the day of" kind of person) and in the long run, it really is helping. It's a lot less stressful, because I have the next week's worth of pages ready to be posted so I can focus on other things (including getting the next batch of pages ready > <). So to anyone who's reading this, take advantage of buffering pages and Tapastic's scheduled release function. It's so efficient and stress-relieving heart

Yes, very true! This sites are very good and bring in a portion of traffic to my site. I'm pretty much on every webcomic index site out there with Oops. I've never thought about offering rewards for ranks, so that's a very cool idea. Comic Basement, Comic Fix, and Comixology are two others I'm also on. Though the last two sites are more like store front sites.

Belfry webcomics is an awesome site! I get a good size of traffic from them as well. I've totally neglected getting involved in their community. It'd probably be a wise idea to do that especially on a site that I get attention from. lol Thanks for reminding me of that.

I just learned what a mirror site is. lol Had to look that up. For people that didn't know either:

A Web site that is a replica of an already existing site, used to reduce network traffic (hits on a server) or improve the availability of the original site. Mirror sites are useful when the original site generates too much traffic for a single server to support.

I haven't tried Inkblazers yet. I keep hearing a lot about it. So I'll have to actually look into it and consider it. Smackjeeves and Comicfury are slowly building up but it's painfully slow. I've known other people that have more success their, but those just might not be the most active sites for my comic. I'll still keep them as another place for new readers to see Oops but I'm probably going to keep my attention on other sites instead.

This is awesome! I've never heard of these sites before, I'll have to look into these. "Each one has their own rules" are they like Reddit.com?

Agreed! I'm pretty much on every social media site too, updating and posting consistently. It's been a very useful way to update readers that follow me on social media when a new page has posted and a link to the page. SM communities are also very awesome great ways to promote, interact, chat with like minded people.

Never heard of iftt.com before, so another good site for me to look into. I've used Hootsuit a few times, but I felt like I was fighting with the site more than it actually doing some good. I wasn't able to link all my SM profiles to the site and I had to tweak each individual post to fall inline with Twitter constraints or FB or Tumblr. blah. Sounds like iftt.com might be a better alternative.

Agreed! I've contacted a few already. Most of them are super bogged down and busy so I'm still waiting on replies but yes! Reviewers are a great asset!

This is awesome info! And I love your Teddy comic. XD

Aw, geez, this was meant to be a general use post too, but now I regret not taking the time to thoroughly check out your current social media efforts before handing down recommendations ^_^'. I'm honestly taken aback at the scale of what you've been doing. I should probably do a social media specific post at some point...

More topically:

Webcomic collectives (edited above from “communities” for accuracy) are basically co-ops for comics working together to help each other out. Many of them require successful application to join and provide various benefits for members sometimes including: hosting, member linkage, community support etc. Each has their own requirements for members.

I've seen some very powerful effects on comic ranking lists from offering readers fun little rewards (like mini comics/drawings/sketches). I'd be surprised if the creator of Goblins didn't attribute a good part of his success to his obviously prominent Topwebcomics rankings (seriously, he took the vote link down at one point because he felt bad about hogging a spot in the top 10) and there's been times where voting wasn't a choice, but something I had to do or I would miss out on far too much awesomeness (Runewriters I'm looking at you). It's pretty obvious a fan base can really be leveraged to give you prominence on a site like this.

And you're exactly right about mirrors. Again I'm impressed you're making the effort to keep a comic updated on so many sites, but it you're willing to put in the effort a mirror can also be a great way to put your comic somewhere else for people to find it. Comicfury and Smackjeeves have always seemed to have mediocre browsing experiences to me (one of the reasons I didn't even mention drunkduck). I've always wondered how much that can dilute the reader's experience of the comic and at what point it makes sense to cut your losses and move out. Thoughts?

Disclaimer: There are more energy efficient strategies to accomplish first, so those of you who haven't added your work to listings or aren't putting out comics on schedule yet, etc. would probably see more success there.

PS. and thanks about the comic. It surprised me how much time it took (~16 hours no toning). Those of you who regularly put out classics level inking amaze me.

All of the info you're posting is golden! I'm just asking to keep the conversation going, and for my own benefit (admittedly teehee). Maybe eventually, we'll hit upon something that'll get more people talking/asking question or maybe they're stunned from the massive wealth of information to take in wink

Personally, I think the website greatly effects a reading experience. Like I know many comics on Tapastic that are also on Smackjeeves and Comicfury, though, for me personally, I don't really follow those comics on SJ or CF because I prefer Tapastic's interface. There are many great comics that are exclusively on SJ and CF but I haven't found them yet because I don't have the resolve to shift through those sites' databases. So for me personally, I'm a bit of a hard sell on that because I have a short tolerance for those kind of comic site (is drunkduck still a thing? I thought it was dead). I have more tolerance for personal webcomic site on wordpress or tumblr (probably because I know their pain) however, if it takes a long time to load pages I'll probably lose interest.

So just a general question for everyone to ponder, what's the best way to go about branding a webcomic? Is posting reliably on schedule to building reader's trust all there is to it? Or are there more methods to branding? Is building a eye catching website needed, or is just using sites like Tapastic enough? And how important is it to do grass root guerrilla advertising, like hitting local comicbook shops and leaving flyers/minicomics for costumers to grab up, or attending comic conventions? Do graphic design materials like logos and banners make a difference and are they really needed?

X3 Thanks, it's taken close to 2 years to build where we're currently at. If I've learned anything, I've learned webcomics take time to build an audience.

A social media post would be awesome!

On a side note, though, I don't recommend facebook post boost or promotions. With facebook like farms and such, it seems like their promotions hurt a page more than helps. Because you've generated a bunch of new page likes but those "fans" don't interact with posts, meaning your posts aren't reaching the true readers and fans of the page.

...... I keep hearing that a lot, and I'm sorry but I'm disappointed by the pressure. I sorta swore an oath in my childhood that I'd never use those sites because everyone else in my family uses them, so I want to know if there's an alternative to using social media.

You can certainly put up an amazing comic, send out emails to review sites, post listings, etc. but you'll always be operating at a bit of a disadvantage vs. the people who do use social media. On the other hand, for those with fairly limited time constraints, social media might be beyond the scope of what makes sense for your comic anyways.

Is this an addiction thing? I understand that can be quite a problem for some people.

Funny enough, actually, I don't have a personal FB account. Our Oops page is setup in Jeramy's name, my husband. An alternative might be to ask your family for some social media support. You can establish a FB page under their accounts, set them up as admins, and let them help you by posting frequent update or notifications when a new page posts.

In a way you can employ your own family. If someone is really good at Twitter, you can ask them to setup a twitter account for your comic and help keep it active. If someone is really good at Tumblr, you could ask them to help you setup a Tumblr page, and so on. Kind of creating a team for your comic.

edit: Cyndi's alerted me to a real danger of promotion on facebook without the right targeting so I've removed this rebuttal. I might throw together a targeting guide at some point, but in the mean time, look it up before you advertise. It's really helpful and on facebook at least neglecting it could kill your reach.

Facebook advertising can also be expensive and it might not make sense for most web comics. Unless you have a proven way monetize the incoming visitors and keep them to turn those costs into profit it won't help in the long run.

I'd imagine the exact combination of selling points and best strategies really varies from comic to comic. I leave the floor open to those who can speak with some experience.

Having enough content to promote is a huge one. I didn't start getting an audience with KYRIA until a year later when it was at the end of it's first big chapter.

Consistently updating is super important too. There are a few other things that have worked for others which haven't worked for me, but then again some strange things have worked out very well for me and not for others... soo there are many methods to try out there, I think :>