Hi SVS,
Thank you, yes I know what you mean about publishing. It's also a little bit daunting not knowing if anyone will read it, or like it. But ultimately I get a lot of enjoyment out of writing so even if there's no interest then it's still worth it to me.
Hope our paths cross many time in the future! Just subscribed btw. The thought of a centipede singing I will survive compelled me to do so.
Nice to meet you Keith and congrats on your 1st episode of assassin! I joined last year so its a fairly new experience for me too, been having lots of fun on Tapas Forums and Discord.
Tip-wise, Slightly different in some cases for me as mines is a comic series, but the Tapas Discord frequently does writing challenges for novelists that can give you exposure. Participating in 'character question' threads in the forum's promotion section was also helpful. Being frequent on either the tapas or discord, there's a higher chance people become familiar with you and may check your work too. Making friends novelists here will be good as they may better guide you too, there's the general chat in Tapas Discord also which is usually active with creatives.
For me, art events on the discord and forums helped too, not necessary, but if you enjoy doodling too you can even post sketches from your novel on the art sections, there's an active art thread in forums called 'The Sketch A Day Thread'
Wishing you success on here! Keep up the hard work, gave you a sub n looking forward to reading on my freetime!
Still learning as i go, as web comics is new to me, this originally started as a videogame idea
I'M ̶n̶o̶t̶ A SICK BOY 1
That's a good attitude to have - create for an audience of one, and then if anyone else happens to enjoy it, it's a nice bonus
Yes I'm certain we will bump into each other on here from time to time! Also, I'm really glad that Ricardo had such an impact I've subbed to you too, I enjoyed what I've read so far!
Thanks stiatent, and I really appreciate the sub, and the encouragement! I've signed on to discord too, but to be honest I've never used it before (I'm so far behind the times haha). So it's all very much a learning curve for me.
I had a look at your web comic and it's so unique. I love the POV and how you've done the animations. What made you decide to do a web comic?
Lol @ far behind times, my 1st time using discord was for Tapas too, Tapas Discord used to have this awesome artboard where multiple ppl could draw at once. Don't worry, you got this! I'm sure sure you'll get the hang of discord soon
That's so awesome you find it unique with the POV
did lots of practice on gestures and expressions so hearing that about the animations means it paying off too.
The project started as the game idea, based around the virus and character abilities but the project became too challenging to do on my own. Had studied video game design, but some of my fave classes were Storyboarding, animatics and narrative classes which became handy when transitioning to comics. Was introduced to Tapas by a friend and seeing the success of comics here I decided to give it a shot. Felt like an easier route for me to get something out into the public.
It's interesting how much goes into developing video games, I can see how that would naturally lead into comic design. In terms of storyboarding and narrative, games like the Elder Scrolls must be a monumental undertaking. I'm not sure if that's the same type of game you were learning about, but I remember playing it years ago and thinking how much work it took to develop.
Yea true a lot goes into game design, films can hide things outside the camera perspective,
but 3d videogames need to keep immersion when the player rotates the camera/character or ventures outside the game's objective.
True Elder Scrolls and open RPG games like that are a monumental undertaking especially because of the level of player freedom. Elder scrolls always looked like fun to play, you ever played Skyrim too?
Sick Boy would have been a 3rd person action-horror somewhere between Dead Space, MGS, Resident Evil and Devil May Cry. But instead of simply fighting off monsters, the player had to avoid physical contact with other NPCs , he had a virus that turns them into monsters. The goal was to rescue survivors from the already infected, without infecting them too. The game environment however puts you in situations with a high chance you can accidentally infect them.
Narrative was something that developed more as it became a comic, but had a head start on the world rules and character limits bec of the game concept. Also as a comic there's more flexibility as you're not limited to gameplay coding eg. there's one character from an FPS game idea that now plays an antagonistic role, you only see his hands like a FPS and he adds something more to the plot than just infected enemies.
As you say, there's just so much to it. I haven't played Skyrim much to be honest. The one I remember playing a lot (and probably showing my age here!) is Morrowind. It was such a good game, I lost about 12 months of my life to it - but it was totally worth it. I loved the scope of it (it was quite unique back in the day), and the fact you could just spend hours exploring. But even back then it wasn't lost on me how much had gone in to developing it. Mind blowing for the time.
I like the idea that the central character has to avoid contact with others. Seems kind of unique and original.
@KeithRW lol no worries you're as young as you think you are Morrowwind, i think I heard that title B4. As you mentioned losng 12 months, I had to put down skyrim bec I had stopped sleeping and would go to my workplace a mass, you're right the open exploration in those games and also access to multiple quests for all the rewards make it hard to put down XD Reading your novel gave me memories of those type of games like skyrim, the village element, nice yours have a space twist too
Was inspired by dark fantasy and RPG light swordsman/thief class for Evan. Which also led to a homage to Skyrim and LOTR :
Mammals become infected by the virus too and various species can combine when infected, later in the 1st season there's an Old Fort that the MCs pass through and have to fight infected bats that combine into a dragon-like creature-
Many thanks, makes me happy you like and find the Sick Boy unique came from having the common cold one day, not wanting to infect the family and turning symptoms into superpowers lol
@TroyVSTheWorld don't give up on that 10 year old idea, if its an Idea you still love
Yea true, vid games inspire so many of us, so everyone has some level of it in their own work. Having them play in their own specific genres does sound fun and interesting
For Sick Boy comic, been loosely using the concept. All the superhuman characters reflect a diff genre of action media (mainly games) and states of matter/things that affect states of matter.
eg. the initial trio are Gas (superhero x found footage horror), Solid (RPG light swordsman/thief), Liquid (fighting games/ beat em up games). A minor chara reflects Farm Sim games too.