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Sep 2024

This is the shapes I drew under the character for reference.

And this is how the final product looks. I based the whole thing on the reference, but there is no indication in the drawing as to what his chest is actually supposed to be doing right now, it just looks flat to the ground but also distorted.

How do I make it actually look like it's at the angle I drew it at?

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    Sep '24
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    Sep '24
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You need to draw the construction guides in a three dimensional perspective.

Ex: think of the arms as if they were tubes of a paper towel roll.

Angled toward and away from the camera. Practice drawing cylinders by rotating it an all angles.

Get used to drawing guides lightly and dimensional-- take your time with the construction first (it is your foundation) the fleshing out will be more enjoyable after the technical is done. Many aspiring artists rush the drawing and try to imitate pros by not using guides and drawing direct. But what they don't realize is that the pros started out using guides till they mastered the art to the point they no longer need it. But only on tougher scenes will the utilized it again. I highly recommend this book for starters-- I worned this book out when I started out... https://www.amazon.com/Figure-Classic-Approach-Drawing-Construction/dp/08913409711

Looking at it I thought “I do draw them as 3-dimensional”, until I realized that I really don’t, I just sort of eyeballed something vaguely resembling the 3D shape in question.

I would trace over 3d models of people to practice clothes and draw paterns like stripes on
it, you will get better feeling for 3d shapes that way

Getting better! Here are some pointers to help you out. Hope this is helpful to you.

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