So I recently started DRAGOONS a few days ago and as I work on it, a question keeps popping into my head: How much is too much?
Like, when DRAGOONS first launched as DRGN last year, it leaned heavily into its tokusatsu inspirations of Sentai and Kamen Rider. As I've rebooted it, I've been toning down those elements after I realized that writing it as an explicit homage to those types of shows kinda limited me and locked me into a "formula" of sorts for each chapter, plus I realized that such a concept might be a bit too "silly" for the story I wanted to tell.
In the current reboot, there are still some Sentai elements, but they are quite downplayed and it's more of a traditional fantasy story where the characters just so happen to be a color coded team with special power armor and the occasional ancient giant robot.
However, I was planning on having 'Caption boxes" of sorts for finishers and monster appearances al a something like Kamen Rider Ex-Aid or Zero-One (see the example below for what I mean) along with the Dragoons' main ability, the ability to turn into various dragons, be called "Dragorise."
(Here was what I was thinking of doing something similar to for the finisher attacks and monster announcements in regards to the "Caption Boxes".)
But it got me thinking: Is that stuff too silly/immersion breaking? Stuff like the phrase "Dragorise" or they flashy announcement text to punctuate finishers and monsters (Like punctuating the first monster the group fights as it bursts out of the water with the caption [AKUMA-CLASS NETHERBEAST: BIROSTRIS] for example). Is that all leaning too much back onto the stuff I want to get away from so my stuff to be taken seriously as a fantasy story and not just "Lol, funny Power Rangers with Sonic Characters!" And how much is too much in the other direction where you and your comic lose their identity and style and just blend in with the crowd? Am I overthinking this? What do you guys think in regards to all of this?
Thanks for the help.