Eh. There is still an undercurrent of "anime = bad" in the Western art world. It's going away, mainly because of how overwhelmingly successful manga has been at breaking into the Western market, but it's still there. I've looked at publishers who spell out "no anime" on their submissions page and I'm just left there scratching my head like... What do you even mean by this? Like, you don't want things that look like your generic 90's anime copy-cats, or are you going to reject anything that even remotely resembles anime compared to the (rather ugly) style of cartoony art that you seem to prefer to publish?
At the same time I also see a lot of newer anime artists being all "you don't need to learn to draw realism if you want to draw anime!" and I always have to shake my head because... anime is a lens. A filter, applied to reality. If you don't know what that reality looks like, you will never be able to draw art that looks good. I'm not saying you have to be GOOD at drawing realism, but you have to understand it well enough to be able to whip up something passable. I did art studio in college, and you bet your ass I turned off the anime as best as I could and just tried to learn from what was in front of me (my teacher was... kind of an extremist when it came to art though. Dude wouldn't even tolerate something like realistic fantasy art. If any element of the piece was imaginary, you lost marks. He might have been trying to make a point about drawing what you see and not what you think you see, but nevertheless the attitude rubbed me the wrong way because he never explained himself, so he just came off as kind of a prick).
Aaaaanyways, rambling aside, my art is very anime-inspired because I watch way too much of it. I'm not specifically trying to draw anime, but I think it turns out looking very anime in the end.