- Is Patreon Panhandling/Charity?
I don't think so. Comparing it to the PBS telethons makes sense in a mechanical way, but unfortunately, telethons are very annoying. When I think of the PBS donation drive I think of all the programs stopping while these people implore us to send them money.
Patreon doesn't have to be like that. You're not stopping your work to beg, you're providing an avenue for people who want to support you and people who love what you do and want a chance to get more involved. I've found that my readership was actually excited when I started a patreon, for the chance to get extra stuff and to interact with me more directly.
For me, Patreon is awesome, because while I'm gonna make as much merchandise as I can, my webcomic doesn't lend itself well to merchandising -- it's kind of niche interest. If I wanted to make regular money off of my work, I'd have to regularly pause the work I want to do in order to focus on merch that could sell. To me, patreon frees me from being beholden to what sells, and allows me to focus on the work I want to make and still be supported by the people who love it.
Also worth noting, you can set up patreon to pay you "per project" instead of per month -- I follow one guy who just couldn't shake the feeling that he didn't want to be "asking for money," so he set up his patreon to say very firmly that he doesn't get paid unless he creates content, so that his supporters can see what they're paying for.
Well..... I can't say. How long do fads last? When Patreon first started up, I was very excited -- it's like Patrons Of The Arts back in Renaissance times, which, heck!! that turned out great for art in ye olden times!! -- but I waited more than two years to see if there would be any unforeseen problems or backlash or if the company would crumble. It hasn't yet!
But this game is always changing. Part of being an online artist is that you have to be able to adapt, constantly, and take advantage of new opportunities. When I was in college for comics, we were taught that putting ads on your page is the way to go to make a living at it, but now most creators I know are finding that has become unsustainable -- they've had to figure out how to move to either merchandise or patreon. Eventually, Patreon and Kickstarter might fall aside as something else takes their place -- that's how this gig works; we'll just have to be ready to adapt and keeping our eyes open for new opportunities as we go.
I think the thing is that Patreon is a response to the changing climate of art. Art is undervalued in general and piracy is becoming more and more common, and it's difficult to make a living by holding a digital project out of reach and asking people to pay for it, because someone can always grab it and torrent it. You can either fight to continue to operate that way, or you can look for a new model. Patreon, for now at least, is that new model -- instead of begging people to please not take your stuff for free and to pay you, you make your stuff available to everyone and give those that love it the option to pay you back. It's like a universal pay-what-you-want store.
I can understand where your mom is coming from, because there hasn't really been something like Patreon before, so it's hard to know what to make of it. And I also understand that sometimes a thing would be fine to do, but if your parents think it's unwise, you give their thoughts a little more weight. But this is how I look at it! Patreon isn't degrading myself as an artist -- on the contrary, it gives me the ability to be truer to the work I want to make! It isn't devaluing my work -- on the contrary, it's me believing that the webcomic I release for free has greater value than a free advertisement, and recognising that people actively want to support that work. There are other ways to make a living in comics (kickstarters, focusing on printed work, merchandise), and I know it's not for everyone, but I think it is a good thing! : )