my biggest regret was to not make the original series publicly available in tapas (still readable in google plus however, but people don't use google plus)
otherwise, it was slightly stressful having to start all over
but actually having a good idea on where to go, and when you make a page that gives a certain plot moment some actual justice, or really nail down something you tried to do before, but even better, then it feels really fricking satisfying! you just have to push yourself to get over starting over.
for me, dealing with having to start over, I'd go over to the original sequence of events, and really plan out how to compress important information to one chapter without overloading audience and still move at a reasonable place
the problem with my original take, and why I just had to remake it, was cuz the plot was unorganized, while also just being needless exposition that is very slowly towards a plot, but it wasn't moving fast enough due to how unorganized the story to give the idea of where its going
that, along with a MAJOR plot twist I intended to be the major draw of my story, taking 3 frigging chapters to reveal (the previous 2 being filled with not as important un plot moving info) just kinda made me go "I had to remake this"
my remake really is to just cut out all the bull crap and cut to the meat of things, all while not compensating the major hook of my story.
given the 3 chapters into the major plot twist (that is also the story hook) of my story, I feel was not badly executed, the start of the comic was costed as a result. I would rather have a short buildup with a reasonable plot twist/hook in the beginning than to force people to wait 3 chapters to make the build-up better.
this is because I am a strong believer of a good start, mainly ones where people have a good grasp of what's going on (albeit, this version of my remake still leaves people in the dark compared to the original comic, the pouring of info is a much more smoother and more plentiful compared to the original)
is this all making sense? shrugs
here's the two comics so you just get what I'm saying, if you wanna read and compare and contrast if you want
the original (navigation is crappy, there's a pinned post linking all the pages in chronological order):
the remake:
original bludgeons people with multiple curving plot points, the remake kinda adds more to the original (to not bore the OG readers with the same ol same ol) and it still kinda bludgeons people with exposition, but I try to keep it short and compressed in the beginning, trying to be both clear and quick with it.
in conclusion
1) obviously fix the problems you see in the comic and how you could do better
2) sweet spot between straying from the original material, and staying with it, all as long as it makes comic better, my problem was pacing, if yours is the same thing, think of ways to speed up the pacing without unloading too much in one chapter.
3) I didn't mention this, but here's the dealio, you might lose some active readers in the process, that's kinda inevitable if you're planning this kind of stuff (my statistics literally dropped like a brick the month after I remade the comic, in the end, it really is about self-satisfaction, though you can kinda soften the blow by cleaning up your mistakes)
overall, some of my OG readers do applaud me for getting so far in terms of art (like holy balls did I get far, the first original page of DO was made in gimp, and it looked like I made it in MS paint, I made a christmas comic calling back to the good ol days, it was surreal on how underquality I used to be)
the remake was never for the art, art always improves no matter what, it was to fix up the writing.