id love to see them! could give me a better idea of the tone
but alright, lets see here! so as diego already mentioned, the prologue is way too extensive. when i go into a comic and have to immediately start taking notes to understand whats going on, its a huge huge turn off.
"Author’s Note: Ignis: Dragon Summer". i assume this is meant to be written beneath the aforementioned panel. when the comic itself is taking notes you know youve got too much going on here
the rest of this chapter throws a ton of names at me. so much so that its tricky to know what is important to remember or not. youve got Netherworlders, akuma-class, Kidemanos, Millennium, Zeishun, all the character's names, its so much im drowning aah!
but i can still tell what youre going for! this comic is meant to be a long, big, epic type of story! and for such a story, the thought you've clearly put into your world building is important! it just needs to be presented in a slower, more memorable way.
what does this lore mean to your characters? what are their opinions on the Millennium Dragon and Azreal? how has this lore shaped the culture of this world? in what ways can you show these elements instead of telling them? what is necessary to know for the plots sake and the cohesion of the world, and what isnt?
for example, when flare says, "Both you and your armor’s built like a Terra Bull, so grow some gall and get back out there!"
i find myself asking, what is a terra bull? do i need to know that now? focusing on this sentence is kiiinda more of a nitpick. because this sentence alone is not a huge issue, but i feel like using it as an example sums up what i find off putting about this opening chapter. its very lore heavy