My writing journey began with forum roleplays (RPF), or play-by-post RPGs. I used to be a gamer, and I've always liked games that offer a flexible character design mechanic. RPF allows total freedom of character creation, and you might even be able to participate in the worldbuilding process.
But RPF is a very fickle beast. A lot of the RPs I join often "dies" after just a few posts because the OP just don't care to update the story beats and quests the characters can react to, and sometimes the RP don't even start at all beyond character creation.
There was only one RP I joined that managed to last longer than a few weeks. In fact, it managed to run for several years. The OP was quite thorough in building the world, power mechanics, levels, and event prompts, so I managed to develop the characters more than any other RP characters I've created before.
But then the OP kept on making changes to the world in ways that I dislike, changed my characters' backstories without my permission, and generally behaved in a manner that made writing for that RP feel like being in a cult. So I had to drop everything related to that forum.
Since the characters have grown on me, I tried to cobble something together to play them as I would have liked rather than the distorted versions I ended up with when I left the RP, although I couldn't really come up with anything concrete.
When I came across the Tapas's AF Tourney, I decided to try fit in the various story ideas I've had in the past into something coherent. That's how If I Die Tonight, Will You Remember Me? started.
I must admit that I haven't been committed to this novel as much as I should. I have another idea for a story that I really want to write about. It's meant to be a comic, but since it's historical, it needed a lot more research and prepare a solid narrative before I can start, so a lot of my creative energy has been diverted to the other project.
Thankfully, I'm leaving my current job the end of this year, and what I plan to do next (hopefully) will give me more free time to juggle both.