Making comics is one of the best ways to improve. Looking back on my old pages.... Juup it does help indeed.
As others said, if you enjoy drawing your story, keep on, even if its just for you. If you feel more like researching first, go for it. You also could do some worldbuilding and characterstudies. This might give you some new ideas and nice preparation for further projects.
Eather way you go, you can't fail.
Me personally, if the story hooks me, I don't mind some mistakes. Also i think many artists struggle with inconsistent character designs. I'm counting me to them aswell, and I'm almost 80pages in my story ^^'
Hello! I think you should keep going. Gaining an audience on Tapas seems to be slow unless you engage with others on the forums, comments, and other profiles. I noticed that you have only been posting since March 25, which isn't much time at all. If you still feel discouraged after 6 months or even a year, then I would look back and see where you can improve. (I say that as a creator who rebooted her entire webcomic after a little over a year.)
To me, you should only stop doing your comic if you're not enjoying doing it.
As said, you only updated it twice. To me, 100 views in two updates is not bad at all, but of course it's all a matter of perspective.
About not being ready, I think most of times, this is a trap.~
(there is a difference between an underdeveloped idea and not feeling ready, but if it's the idea that needs more time, it's not you that's unready, it's the idea itself)
If you keep doing it, you'll always improve and change. As you said, you're learning. That means that new ideas will come, old ideas will change or simply lost meaning. But what matters, I guess, is doing it.
What I'm trying to say is that you might NEVER feel ready. You probably won't. There'll always be something. All you can (and got to) do is your best, friend. So go for it!
Do what you think will make you happier!
Lets start this off by saying this: your first comic will not become a success. Probably not your second either. And neither will your third if the two previous ones were two-page give-up projects.
Now that might feel demotivating, but if you are doing this for the right reason it shouldn't be. Of course it's normal to want recognition and attention for your art, but if attention is your main goal you're in the wrong business and you will feel unaccomplished and possibly fall into depression long before you reach that goal. There are other, much faster and more surefire ways to get attention. Getting out there and being social being the quickest fix.
With that said, and bearing in mind that you need to be truly passionate and dedicated to the artform in order to succeed emotionally and carreer-wise... whichever way you feel more motivated to go will work the best for now. Since you are still in the pre-discovered phase you have a lot of room to grow, experiment, drop projects without having to provide a proper reason... things you can't do quite as freely when you are further into the business. So my advice on your question is to just do what you want and screw the rest.
Don't be demotivated by lack of subs. That's normal. Only way to move forward from that is to 1. KEEP MOVING! Most essential part! Giving up has a 100% chance of ending the project in failure, which is definitely a higher risk than if you keep trying 2. Keep improving 3. Keep figuring out how to promote your content
All of the artists you perceive as overnight successes aren't really that. I keep seeing people assume that and call it "unfair", but oftentimes what those people are missing are the years of hard work behind it, and the many failures that came before the success.
I made a 300+ page comic that flopped hard. I redrew the first 3 chapters entirely and edited the 4th and 5th ones heavily at one point. Imagine all the time that took. It was with traditional materials too, so it wasn't cheap to do. After those 300+ pages i dropped it and rebooted it. And guess what? It did helluva lot better. For multiple reasons:
Better art
Better story
Larger reach to help push it up to the front page and get it more subs faster
More experience with publishing and marketing
Basically; things you can only get by working hard at it for years. There is no quick fix to get this.
These things will never be spoonfed to you. It's completely normal, and doesn't mean you are failing your attempts, that you are bad, that you should stop, it doesn't mean starting a new comic will fix you an overnight success here and now, and it doesn't mean odds are against you. It just means you are going through the natural motions of artistic and public development, and things will be fine as long as you don't give up.
Theres a thing you said that helped me a lot, and it is about rebooting the stories, I was thinking like: "If I draw this story and do it wrong, I'll waste a great idea." But you made me understand that I can always write it again from the begining and make it better.
And about beeing a succes, I realy don't want it, I just want to draw stories that people will enjoy when they read it. And I think the second one is this kind of story, and the first one probably talks more to me with other people, I dont know...
But I decided to keep going, and do it for myself, if I have more time on the future, I will try to make the second one. Thanks a lot LordVincent.
You have good drawing skill I must say, but it look like you are not used to digital drawing yet, the way you do coloring make it look.... amature. Stop doing your comic or not, you should consider put it aside for a while, take sometime to learn as much as you can about the drawing apps/softwares you are using. Also read around to see how other webcomics do their things, don't just read, take a careful look about how they coloring, arranging layout, writing story ... etc.. Learn from them, find a fast but effective style for your comic, take your time to work on the style and build a work flow, it will help your comic look better and help you do your comic faster as well
The way you are using soft brush and screentone is not very effective, those are not look good and take more time than cell-shading and solid colors, I'm not saying soft-shading is not good for comics, but at your current level, you should better start will cell-shading, it's faster and easier to get good result. Take a look at Gosu and Noblesse, the way they coloring is very simple, most of the panels are actually only flat/2cells colors, it will not take more time then the way you are doing, certaintly picking the right colors is the key. Duty after School is even more sketchy and simple, I think the style of this one will fit your story, give it a visit too.
Beside, a lot of newbie artists misunderstand that screentone is an "art" thing, so they use it in their comic without understand how it work, thinking it's comic so screentone is a must, no, if you don't understand it well, it'll just backstab you. Some people do use them on purpose to create unique effect indeed, but originally screentone is a technique to save printing time and costs, manga artists use it because it's a mass printing process requirement:
There's not enough episodes to judge whether you're doing poorly or not. Of course low subs and low views are expected for a comic series that looks like it's barely started. Don't look at the numbers so early in the game, it'll only distract from the more important matters, like making more of your comic.
Hey! I felt like this post came to a great conclusion but then... it didnt.
I strongly disagree what ‘PervertOldMan’ is saying.
I’ve been following the comic since the first update, and I’ve actually been very excited to see it update just the other day (yesterday, was it?)
One of my favorite things about the comic is the unique coloring, and it’s definitly the biggest drawpoint for me.
It’s fun, it’s atmospheric as fuck, and it definitly works. I can only assume they only looked over the comic and didn’t actually read it.
The idea that screentones only work in a manga-esque situation is absolutely silly. They’re a strong, effective choice and I personally feel like they work here a lot better than colors would’ve, I’d be disappointed to see you switch to a different coloring style because of it.
As to the comic itself- I definitly want to see you continue it!
You just started out and you’ve actually already got a good amount of subs, I know I had less in my second update and I finished my comic with nearly 2k subbers at update 39.
You absoloutely need to keep going to get recognition, and don’t feel bad if it comes in slowly. It’s easy to come in with high expectations, but don’t let that discourage you from the work. Finishing a project is also a lot of fun.
Work for yourself- people with similar interests will definitly come along.
Another thing you might want to consider is the length of the comment. 10 pages? 50? 100? That’s a big part of how much effort you’re going to put into the comic as well.
Either way, I strongly believe in not starting out with your Magnum Opus and writing/drawing to your own tastes.
Plan well, expect low weeks where you just want to stop, power through, make a decent buffer, and strap in for some hard work.
Lastly, I really hope you can keep working on Anima, adjust your expectations, and take it as an opportunity to learn and improve.