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Nov 2015

I think I actually prefer the first one, the characters seem to stand out more and it looks cleaner. If you are going to use the second method I would recommend reducing the grain on your points of focus. (e.g. the walking character and the fellow with the red hat)

Very true! It's all on another layer, so I just need to lower the opacity some more and it should be good. Thanks for the help, Young Adventurer!

Hey people!! I need to know which side is better so I can include it for my next update. The one to the left is my original concept, but I don't know what would look good on Tapastic's comic page. Thank you for the help. Peace. :))

8 days later

Hey everyone. Recently started a new comic called 'The Little Story of Jean'
The art style is a HUGE change from my main series Shade2, but I won't be using that for a comparison, because I'm trying to go for something entirely different (though you can still check Shade out and give me your thoughts.)
I'll post the first 3 pages here (sorry for clogging up the thread)




Can you tell me whether the entire thing with unprecise lines and watercolour is effective? Is it satisfying to your eyes? Tell me what kind of things I could change to make the experience better.

For comparison, I'm drawing a lot of inspiration from this manga, Takemitsu Zamurai1

Depends what sort of feel you are going for. Number one looks nicer but two would be better if you had a comic with heavier or darker themes.

It's looking nice! I'd recommend using a type font instead of writing your letters by hand. Writing by hand is very tedious when writing a long form comic and if you use a type font it means that your text stay legible.
There's a nice free software called firealpaca that I think you might find useful, it has some nice features for comic making. In this software you can put a 'clipping' layer above your line art and change the colour of it. I think this could help in some places like Carlos's trousers or Neill's hair.
This is just my personal opinion, so you can take it or leave it, I'm just an amateur myself! smile

If you're writing this by hand I'd recommend this Handwriting Font Creator.6

Your style looks good and it's visually effective, I personally quite like the imprecise lines. The only thing I'd recommend is using darker hues so your pages don't look washed out but still retain their water-coloured feel.
Other than that it's looking lovely, great job!

Holy crap that handwriting font creator is great, I'll work on that.
I also had the lingering feeling about the washed out tones, I'll try to make more contrasting shades in the future. Thanks for the feedback : )

thanks!! (his name is actually 'Carter' but tbh i might change it lol)
im doing everything from my school computer,,, (cant downoad shIT,,,,) so,,,,, i may have to move computers to download somethin (ive worked w/ firealpaca tho, it's good) though,,, id really meant to keep the lines like that,,, i thought it looked kinda nice /shrugs lol,,, but yeah,,, im gonna finagle a typing program

hey-o! I'm working on a new series, and I'm trying to create the cover image for it. I'm not sure which one looks better =_= I'm not used to working with watercolors, either, so I'm wondering if it looks messy? Or is that a stylistically acceptable choice? I'd appreciate any feedback!!
A)
B)

^w^ thanks for your feedback! I also think I prefer the first one, but the more I looked at it, the more I began to worry that it looked muddled. I was aiming for "their colors are blending together", and I like the feel of watercolors (so dainty and delicate!), but I'm a natural worrier.

I like the first one too! I'd recommend layering colours with less opacity instead of single colour layers if you want it to look cleaner and more watercolour-y.

This is my latest Warmage page:

I am trying for a delicate balance here. The page starts out in a 3D programme, then goes to GIMP for post work. I do a stack of layered filtered and altered images for each panel, and then adjust transparency until I have the look I am going for. I am not trying to hide the 3D origins of the page, but I am trying to give it more of an artwork vibe, kill the photoreal look, and eliminate or at least minimise the uncanny valley look.

Currently, the stack of layers goes like this, in this order:

Outline (with alpha colour)
Inkdrawing (with alpha colour)
Shadows (picture reduced to B&W with alpha colour)
Pastels (with strong strokes)
Comics (The standard reduced colour outlined filter, set to 50 colours)
Paints
Original

I generally set the paints to 100% and then the other layers to varying degrees of transparency depending on lights, shadows, and so forth. There's no formula that works, I just have to play with the levels on each panel before I load it into the page.

So the question is, does this solve the listed problems?

Eagle
(As that is the goal)