Hey! For my webcomic I'm prepping for I've been creating my own backgrounds with blender and I'm super happy with how they look.
However, I find that using the backgrounds especially within panels to be super time consuming and tedious, as I need to find the angle I'm looking for, export my files from blender and then resize and adjust in Clip Studio Paint.
I've tried importing my models into Clip Studio and it's been successful, but the look and textures completely change. It just doesn't look nearly as good as it does when I render it in blender. Blender is just better in terms of lighting, textures and line art rendering, but Clip Studio is super good with models in terms of convenience and adjustability.
I guess I'm just asking if there's a better way of implementing 3D backgrounds, or a way to adjust the look and textures in Clip Studio. If not, I guess I'll just stick to what I was working with originally.