Forcing anything for the sake of the plot is usually lazy writing, I find, something I myself have been guilty of but I'm actively trying to avoid.
For the guess twists, I always try to guess what's going to happen later in a film/game/etc, and if I guessed it correctly, I get a little disappointed. Else the more surprised I am, the better. Which is why I enjoy series like Rick and Morty, given how unpredictable the writers tend to be.
@9outofPen The "Chosen One" cliche has gotten very, very tiring over the last few years. Harry Potter did it well, because there was alot of turmoil due to Harry's birth, but it's a cliche that I think should be avoided. Unfortunately it's a cliche that's -somewhat- present in my graphic novel, but I'm trying to make things interesting by making it so that no one but a few of the villains know of the "Chosen one" , while everyone else just see the protag as another contractor. That's what I get for starting on the plot in my early teens. It's a trope I'll try my best to avoid in future projects, unless I'm making fun of it.