The last few days I'm playing Frostpunk, when resting from study.
As PC Gamer says: "Frostpunk is a stressful, stylish, and addictive survival management game filled with incredibly difficult choices."
I've passed one campaign, and my town have survived through the frost, but to make it possible, I had to turn into despot and to make many cruel things.
I've made people work when they were already exhausted and sometimes it leaded to their death. I've punished those who disagree with my politics in order to save the city from unrest. I've brainwashed citizens with propaganda to make them less angry and able to work more. And, finally, I've doomed some people to death and make the fertilizer from their dead bodies, that helped grow a better crop in greenhouses, enough for making an adequate supply for saving the rest from starvation at hard times of -150â, when nothing didn't grow already.
At the end I've seen the summarizing comments about my walkthrough, meaning of which boiled down to: "We survived, but we forgot what does it means to be humans. You've saved the city, but did it worth it?!"
It was the first time, when the game gave me such a question. It was so cool. And it is also consonant with the topic, which I plan to reveal closer to the end of my comics - does the humanity deserve to be saved? There are so much fiction stories about saving the world/country/town, but so few of them are revealing questions about should the world be saved and for which price?
I will definitely play more tonight