Regarding the execution of fight scenes, I believe there are at least three core directions one can take. These options are not mutually exclusive; in practice, they often overlap and complement each other:
1 Emphasis on "Action Fluidity" (Flow & Fluidity)
The objective is to allow the reader to follow and comprehend the movement effortlessly. This style relies heavily on sophisticated camera blocking, spatial positioning of characters, and the logical flow of panel layouts.
Reference Works: Nausicaä of the Valley of the Wind (manga version), Dragon Ball, Eyeshield 21.
2 Emphasis on "Visual Impact" (Impact & Power)
This approach highlights the "weight" of each blow and the sheer visual shock of the encounter. Through the depiction of violent collisions, readers can almost feel the vibrations and pressure emanating from the page.
Reference Works: One Piece, and (once again) Dragon Ball.
3 Emphasis on "Standalone Aesthetic" (Static Aesthetics)
This involves designing individual panels using the logic of high-end illustration. Rather than prioritizing continuous motion, it pursues the artistic tension and extreme detail of a singular, frozen moment.
Reference Works: Vagabond, The Matrix (Film).