Congratulations on surpassing your goal! I've run a number of Kickstarters myself, and your article is great because it really does break down the most important things to know in a very clear and concise way. The one thing that I'm sure your team did a great job with, but where a lot of newer creators find themselves unprepared on Kickstarter, is figuring out the money side of things ... you can't rush planning your budget, the extra fees, credit card processing, shipping/handling for backer rewards, paying yourself, paying other people to help you, extra padding for unforeseen problems (you will have those), etc.
In fact, if you aren't good with budgets, it's probably worth getting help there. Not from a spammer
but from someone in your life who is good at careful math and willing to help research all possible expenses and proper budget planning. I've known folks who managed to run a very energetic campaign, raise tens of thousands of dollars for a project, and end up in the hole and unable to fully execute their vision because of poor backer reward planning.
That's all! Thought I'd chime in. : )
Love that Kamikaze did so well, and that you and your team are finally through the most anxious part of the process. Backer rewards, those are a different sort of anxiety ... a happy anxiety, I guess you could call it!