I can only speak to writing and drawing comics. Some background so you know where I'm coming from:
+ I'm a freelance Artist, currently assisting two comics on Tapas as Line artist and Color renderer.
+ last year I was selected for Incubator and created Swaha within one year and change.
+ I'm also working on client commissions as well.
0/ Be consistent. be persistent. Being consistent in your daily work will eventually outpace ALL the competition. It will outpace the fast, talented, and more skilled. Being persistent will make your keep going long after you think you can't for love of the process.
1/ The Buffer: I've decided to keep track of how long it take me to make a story segment and then I make an upload schedule that's a day or two LONGER than how long it take me to make so I have a buffer-zone to keep up the upload schedule. Also yeah have a month or three worth of episodes before beginning.
2/ This is more specific to those not making a really long ongoing series or a gag-a-day: Know the whole plot you're trying to tell; beginning, middle, and end. No need to know rote detail but knowing the internal Lore and Logic germane to the story is vital to your authority as the author.
3/ if you want a print version, design the comic as pages first and THEN make it into a scrolling version for web and mobile. Trying to format it the other way around is tedious.
4/ You will lose interest. You will get tired. Take care of yourself, only you can make this story that you're making so be good to your mind and body. They're working hard.
5/ Be sure you know what about making comics is important to you ; make it something that's in your control (not stats or money; that's letting external forces dictate your mood) and let that carry your motivation. (For me making stories in the form of comics is important because I enjoy entertaining people through storytelling; it's the process I enjoy not the necessarily the feedback, which I have no control over.)
6/ organize your process so you know what steps you have to take and can calculate how long it take to make. For my next comic I've got this:
About 30-40 episodes ; Each episode approx. 45 panels; Per episode :
Script + Thumbnail : 1 day (work session: 2-4hr)
Pencils/Sketches: 1-2 days
Lines/Inking: 2-3 days
Flats : 2-3 days
render +upload : 2-3 days.
So the cycle is 8 to 12 days (Each ep taking 16 to 48 hours to make). This means I could feasibly do a 45 panel update every two weeks cause I can only work so long on this new comic daily.
7/ You can document your process and share that in social after you upload your final product i.e. An episode. To keep track of what your doing and you can share those steps on Social to give people a peek backstage. People love to see how you make a thing as much if not more than the thing. Get a free streaming software to record your screen.
8/ Have an external hard drive and backup your important files daily.
9/ Respect the audience. As a whole they are smarter than you, and will figure out the plot. This doesn't mean you have a bad plot. Your job is to entertain/tell a story that carries them emotionally, not show off how witty your are as an author. (eg. Everyone knew by the end of Swaha, a character was going to die. They KNEW it, but I dramatized it in a way that made them FEEL it even though they knew it was coming.)
10/ Having an audience is not guaranteed. Focus on mastering your craft and process. Love the process more than the results. Every cause has an effect, so you'll get some kind of feedback regardless; it's just not in your control. Just focus on being the best possible cause, cause that will increase chances of positive effects.
11/ Study and Train in your craft. For me it's Drawing (Anatomy and architecture) and Writing ( Screenplay is useful to comics). Watch and read content that fills your creative well. Live life. Because life is the wellspring of Story, which is but a reflection of it.