It's creative and there's very little else like Hawk and Flo Adventures
I genuinely love the jokes there are times where i'm writing it and I burst out laughing
The characters are very likeable and I find myself rooting for them
I updated Twice this week. one with a filler chapter the other with the actual normal chapter ^^
Honestly my top favorite things about The Lost Forest would have to be
The characters I love discovering new things about them and how slowly they’re turning into a family like unit.
The lore and world building. We have orcs dragons faes and other classic fantasy races. We have Gods and ancient prophecies. We have a cool weapons that represent the soul of the character and a written based magic system. Also trying to make a new language is also fun.
Me? In the distant future corporations build militaries in an attempt to steal Alien Radiation called Zirbicadium. Zirbicadium grants the ability to use magic and is incredibly valuable. The two protagonists Hawk and Flo fight super villains that are after their friend Monk who's the Last Space Wizard. Monk himself is a being of immense Power that can resurrect the Dead. Each story sort of has it's own vibe and genre. Ice Cream Truck of Doom the first one and completed one is Horror/ B-movie themed whereas Field Day the second one is very much an old fashioned Comic Romp about battling Werewolves and Holograms. i'm 25 chapters into the 2nd one and I have other future instalments planned ^^.
The art! Specifically the lineart and character designs. There’s so many colorful way-too-smooth anime style comics out there (nothing against the style, but it is quite common now) that I think this kind of creepy-cute, cold colored, and sketchy style is really nice. I wish I could go even sketchier for the pages, but alas, the fill bucket tool is a cruel mistress.
The way the genres are combined! Most people making magical girl stories that incorporate aspects of darker/scarier genres keep all the adorable ribbons and glitter, and then pull the ladder out from under you with everyone dying and being miserable all the time. I thought it would be fun to do the exact opposite, and have it be low stakes and character driven.. with most of the inspiration for the way it looks taken from the ocean’s twilight zone. That’s not to say it won’t deal with some darker stuff later on, but it’s not exactly gonna have lots of misery and murder in the foreground of the plot.
And last but not least.. I just think it’s really unique! It’s meant to be just an amalgamation of my favorite things, and I think that created something truly special. Definitely something weird, and not everyone’s cup of glowing poison algae covered sea water, but I think it’s safe to say it’s pretty one of a kind. I’m sure there’s other comics that do similar things, and I hope to find them one day if they’re out there, but I can guarantee there’s only one Abysskeeper Suen.
Nice you're a poet that's awesome and can see some lyrical movement in your samples too keep it up!
For Sickboy it would be
1) Immersion Creating worlds that feel lived in with lots of detail in background. Wanted the brothers relationship and family ties to feel genuine and every chance at showing their house, bedroom and personal belongings felt like a great opportunity to give visual clues.
Coming up with props in the background to trick, foreshadow or add additional layers to characters. Always fun seeing what theories readers come up with.
And always fun coming up with fake brands
2) Combat/ Powers: Coming up with situations to display the various abilities, inspired by 'states of matter' (liquid, solid, gas, etc) and figuring new ways to make the fights feel fun and with wild stunts.
Hopefully to get the similar feeling i got when playing favorite videogames like Devil May Cry, Tekken or Final Fantasy or watching a Shonen Anime.
3) Experimenting: Now that its a comic and not a game Idea, I don't have to limit to rigid rules within game mechanics and have the ability to experiment with other elements. Similar to you being a poet, I used to dabble in music and had wrote a few songs in the past but only managed to record 1 so far. As Evan is a musician, thought of him making songs in his spare time. There's one in particular he constantly hums parts of, that's based on one I was making, and would include bits of notation whenever he sings it.
A sample from comic of Evan humming n keeping an eye out for danger
while Owen the lil brother falls asleep in backseat while listening
here's some stuff that i appreciate about COVALRIA SOW
The art without a doubt. As someone who's tired of the bland modern anime-inspired flat manhwa style that honestly looks like AI, any form of deviation from that is a plus for me. I really mess with messy, thick lineart and detailed backgrounds that match the look of the characters. I feel that people neglect backgrounds and I know it's time consuming but idk I think it'd be sick. it's sort of nostalgic too and gives the vibes of some old manga you'd pick up at the back of a bookstore.
The vibe. If you've seen the movie Surf's Up, you already know what's up. I want dialogue to come out as naturally as possible, and although it'd be a mess to read on a page, it's funny so screw it I do what I like. The characters are also very sassy with each other which makes for a fun read. I love that as goofy as the story can be, we're not afraid to get a bit darker in tone without being corny about it, because I see alot of "dark" stories and I just roll my eyes. We're also not afraid to hurt our characters, so that's gonna be alot of fun. Although larger than life with all the fantasy stuff going on, the story is grounded and at the its core, it's about 3 guys trying to find their own paths in life in an unfamiliar place.
The expanding world. There's alot to be mentally ill about with the world this story takes place in. We take alot of inspiration from the NieR/Drakengard series so that should be a good point of reference for the world. We got iconic sceneries and landmarks, a world that truly feels lived-in. A bunch of dope ideas that all come together to create my absolute favourite thing but doesn't overstay its welcome. Once this story's done, there will not be a direct sequel.
There's a number of things about all my work that always make me proud or that I enjoy, but for "The Herald of Death," one of the lesser things is probably that it's different from most anything I've written so far...
As for the top 3 favorite things, they'd probably go (from least to greatest):
The world. I spent all of August establishing the background for my story and creating the world of How'lea, since my web-novel is an isekai and thus takes place in another world. I wanted to have a reason for why things have built up to the way they have, why the main cast will be tasked with what they need to do and why the antagonists and villains need to be stopped. And I felt like having some kind of origin for everyone to start from and branching out from there would be the most natural reason to come up with those reasons and explanations; it'd be the most grounded with the world instead of forcing anything into place. And I went deep with the lore, from establishing a few major locations of interest in the past and why they are relevant to the present, to why the world uses the same calendar system.
A difference in tradition. While many isekai stories are high-fantasy, and take place in almost identical medieval/middle-earth fantasy worlds, my web-novel takes place in an almost 1920-ish Steampunk world with only humans (meaning no dwarves, elves, etc.) and no magic; at least, not the typical kind you see. In my world of How'lea, some people are born with "Gifts", which are supernatural abilities not explainable by physics. However, there are no magic circles or incantations and the like; that stuff is all in the children's fairy tales, so "Magic" by How'lea standards isn't real. To the main character born without a gift, though, it might as well be! Same with all the steampunk technology I hope to come up with and incorporate throughout the adventures I have planned.
The support! I've gained so much support from readers, fellow writers, and my personal friends and family. Far more than I have for any of my stories in the past. It means all the more especially since I'm participating in the Tapas Action-Fantasy Tourney; all the support means I've got a much higher chance than I originally thought I would at making it towards the second round of judging in the tournament, and it'd mean the world to me if, with all that support, I could at least make it to round 3.
- The world.
- The support.
- The character's.
https://tapas.io/series/KungfuMastesrs/info
- cool character lines.
- good world building.
- fun read over all.
"Magicless Magician: A Legacy Unveiled"
In a world brimming with magic, Arc Crafter stands out as an anomaly—born without a single spark of mana. As the adopted son of the legendary Magin war general Michael Crafter, Arc must navigate a realm where power and prestige hinge on magical prowess. Yet, within his magicless hands lies the potential to unlock a legacy far greater than mere spells.
"Magicless Magician: A Legacy Unveiled" follows Arc's journey as he confronts his limitations with ingenuity and courage, unearthing hidden secrets and ancient truths that could reshape his destiny. Dive into a spellbinding tale where the absence of magic becomes the greatest magic of all. Discover how one magicless magician can change the fate of worlds.