So it starts off strong: Good aesthetic, good art, good positioning. I'm never confused what is going on. But then...

Oof! Nevvveeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeer EVER do this. This completely ruined the solid spooky tone you had building up. Just a simple. "The fuck?" is good enough, don't use internet slag.
Additionally, I can tell you are using 3D models for bases in most of the panels

Once again, there is nothing wrong with using 3D on your main characters, but you need to make it 1000% not obvious to anyone looking at it. The editors have a trained eye as well.
Your art is beyond featured quality (except for the 3D but I think you can easily resolve that), the biggest issue I'm going to see is your slow update schedule. Even if you don't have time, editors want people who can produce good quality AND fast. Since if you do get featured (I find it as a likely possibility if they overlook the slow updates) you will have maybe 5 days per week to work on the comic (as it takes time for your editor to get back to you), so even if your panels are amazing, if you're pumping them out this slow they may come to a conclusion that you won't be able to meet a featured schedule. My recommendation is to cut some corners in favor of faster updates. Usually I wouldnt be in favor of getting lazy to update more but in your case I recommend it to squeak out the biggest weakness between you and a potential feature.
Additionally, you don't have three episodes done, so I can't give an educated estimate on the plot. You are however in a pretty barren genre so I think whatever you bring to the table with the plot will be fine considering the first two chapters are already pretty strong with the spooky.