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Jul 2019

Say, @Cabbage how many of the series being posted here will you critique? I kind of want to finish the new episode for my comic before I post it here.

All of them probably but definitely at my own pace.

I actually disagree with your assessment. I won't speak to knowing better, but I actually prefer how you're doing it. Your lines seem very expressive to me and less restricted my rules. Similar to cow lore Olympics is expressive. I won't speak to colors or anything and your changes are up to you, I just wanted to offer a compliment because I love your art style and find it very classically beautiful.

You're free to have this assessment, but again, I am speaking from a perspective of a potential featured Webtoon. WT will always favor more professional and clean looking work. Lore Olympus uses a crayon brush, but has very confident shapes and linework.


For example. here in a very recent panel, though the style comes off as messy it is beyond precise and the artist has a masterful control of line weight. There's nothing wrong with having thick lines, but the "chicken scratch" needs to be resolved as that will just be viewed as unprofessional work.

Thank you for taking the time to take a look, Cabbage! I like to tell myself that "this isn't even my final form!!" - so I definitely appreciate your fine points of areas to focus on going forwards.

You're the first person who has fleshed out the shading choice, which is something I've been cautiously experimenting with every chapter update - and your notes come at a great timing as I'm currently working on chapter 10 so this will be top of mind to incorporate. Acknowledging Blackburns direction has been said to be somewhat ambiguous, yet I've not quite put my finger on the best way to balance between slow-reveal vs. reader direction - agreed that "link" is super important and something for me to noodle over.

Big thank you again :sparkles:

So though I understand what kind of style you're going for, but overall it ultimately comes off as messy. Having a white base with colors being applied on top is very very risky if not done perfectly, so right now the panels look a little incomplete.


Here, I cannot read the sfx at all. Though I understand you want this kind of, messy aesthetic, SFX, text bubbles, and panel borders should not be effected by these. Readability is #1.

And example of how to make it readable.

Another problem I can see is you do basically everything with the same red line color, and similar line weights. This leads to a lot of confusion when I'm looking at these panels.


Since you're drawing the objects super messy (I can't tell what some of them are), and the main character likewise is super messy, this looks like a huge jumbled mess of confusion.

Here's a panel from Edith, which imo is probably the messiest art style I see on featured, clearly differentiates the character from the background by putting the background's lineart in a different color and a more muted palette.

I'd actually recommend going through Edith and using it as a reference for how much you should allow yourself to get "messy". In general I would recommend against the bright red outline, you should usually pick a dark outline that is less saturated than any of your main colors. It really hurts my eyes to look at.


In general, be really careful with how you place the characters. This girl kept switching from facing right to left which made this whole sequence really hard to understand. Always keep the way characters are facing consistent, and if a character's position changes, have a wide shot first to establish that they moved before doing the face close-up.

Overall I find the series pretty humorous, but I get a lot of whiplash from how much the tone can change. Right now there's a lot of random humor, but you also seem to have a sort of overarching plot that gives off a slight tone of severity, which will confuse the reader since the constant cracking up and low stakes (death is treated extremely mundane) doesn't fit the tone of an overarching plot. Try to decide if you want it to be pure comedy, or a series with a plot with humor thrown in between, and rewrite some of the scenes to either be 1. more whacky or 2. more grounded depending on what you decide to go with.

Good luck!

thank you for all this advice! readability and tone of the series has been something I've always struggled with so this was really helpfull! i was gonna ask if you think it would be best if i restart but you already answered that with your response to momojiji. I've actually been thinking about starting a different webtoon for a while now and now that i know what to focus on
i think i can make something much better. thank you so much again for your input!

@Cabbage

So, I'm currently working on a reboot of my fantasy comic and I'd like to know what I can improve off of the pilot I finished up a while ago. Think you could take a look please?

So it starts off strong: Good aesthetic, good art, good positioning. I'm never confused what is going on. But then...

Oof! Nevvveeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeer EVER do this. This completely ruined the solid spooky tone you had building up. Just a simple. "The fuck?" is good enough, don't use internet slag.

Additionally, I can tell you are using 3D models for bases in most of the panels

Once again, there is nothing wrong with using 3D on your main characters, but you need to make it 1000% not obvious to anyone looking at it. The editors have a trained eye as well.

Your art is beyond featured quality (except for the 3D but I think you can easily resolve that), the biggest issue I'm going to see is your slow update schedule. Even if you don't have time, editors want people who can produce good quality AND fast. Since if you do get featured (I find it as a likely possibility if they overlook the slow updates) you will have maybe 5 days per week to work on the comic (as it takes time for your editor to get back to you), so even if your panels are amazing, if you're pumping them out this slow they may come to a conclusion that you won't be able to meet a featured schedule. My recommendation is to cut some corners in favor of faster updates. Usually I wouldnt be in favor of getting lazy to update more but in your case I recommend it to squeak out the biggest weakness between you and a potential feature.

Additionally, you don't have three episodes done, so I can't give an educated estimate on the plot. You are however in a pretty barren genre so I think whatever you bring to the table with the plot will be fine considering the first two chapters are already pretty strong with the spooky.

I'm curious, I had a Webtoon up during the 2018 Webtoon Contest but I deleted all the episodes from that time and started uploading the new episodes there. Would they still check that out, or do I have to transfer the new episodes in a different series?

I wanted to weigh in on the three-episode thing. they actually have a video up on their webtoon channel about the importance of the first three episodes (and other things):

And @azzy-m , If I could jump in, I actually think this might be better than completely creating a new series. I think you should keep your old series with the (old) tag and make a new one only if you want to preserve the old episodes. If you don't care about the old episodes and just want to raze the earth and start from point 1, then your subs from your last series will be a boost!!

Ah okay, thanks! I'll probably do that.

(also I'm gonna shoehorn this congrats on the feature)

Thank you!!! (((o(゚▽゚)o))) Also the best of luck to you in rebooting your series!!

This has been such a helpful thread and I'm happy to see everyone taking critiques so well ^^
Trying to take the notes i've seen made here and better my own work

Like others, I understand there's been a lot of requests for a critique so if you're busy (or simply dont want to haha) I totally get it! But I thought i'd take a shot in case and ask if you'd give me some feedback @Cabbage

Some of the bigger things I notice about my work that could hold me back are:

  • Upload consistency is a mess (working on a buffer atm though before I continue)
  • Popular genre w/ lots of competition. (Plus 2 Soulmate webtoons are already Featured. L.U.F.F + Love me Knot)
  • Storytelling/Pacing could probably improve.
  • Also because of the spacing between updates, I've found it hard to keep consistent with my own characters, which I need to be fixed asap :')

I'm glad I could help, and I have no problem getting to you when I go down the list! It may take a while, again, because I do have a lot of work ><;;

I'm also impressed at how well everyone is taking my critique since I'm being pretty critical... I just want to state again I'm simply critiquing from the perspective of "I really want you to get featured on Webtoons!" - This means nitpicking specifically towards things I know the editors (or at least mine) are critical of. I think everyone's styles have lots of artistic value, and I hope me pushing towards a certain direction of improvement doesn't take away from what people think of their own work or squashes anyone's creative freedom regarding their own styles. I could definitely sit here and talk about what I love in everyone's comics, but at the end of the day pointing out the things I have a problem with will get everyone closer to a featured pick.

I also recommend, for those I already critiqued, messaging some other Featured creators (I think theres only two on this forum excluding me so you might need to go poking around twitter) to see if they'll give you any feedback. I am but one Cabbage with one opinion.

holy crap thank you so much!!! Getting this at the the beginning of the week is huge motivational factor!!
All your point are spot on and I'll take them to heart.
Coming from the conceptart/design field very fast turnarounds are not my forte and I'm very well aware that speed and delivery is my biggest weakness at this point, will cut corners as you said and then just grow organically from there.

As for the 3d models, I'll ramp up my gestural and poses study to get rid of the stiffness in my characters, this may take a bit more time but I'm fully confident that with a little bit more practice and a larger visual library I'll definitely be able too bypass this issue as well!

Again thank you so much! this is incredibly valuable, unfortunately I can't attend any major comic conventions being overseas, so actual professional feedback is almost impossible for me to get, and it is kind of frustrating sometimes to be honest, so I'm really really thankful that you took the time to check my stuff out :slight_smile:

You're the best!

Just saying, I'm putting $5 down you're going to get featured within 6 months. Youre in an EMPTY category (horror?) with great art and a story that is actually is easing us in and slowly revealing stuff rather than gobsmacking the reader in the face with exposition. I do agree with cabbage that the slow updates my be an issue but I think the strengths in everything else will outweigh that and they might give you more time than usual to do it I DONT KNOW IM NOT AN EDITOR IM JUST MAKING BETS IN THE PEANUT GALLERY

If I'm right I ACCEPT PAYPAL

@vanderteal so after @Cabbage and @graveweaver gave thumbs up I waddled over in my usual creepy way and went to read your comic to see the hype.

You do really have a great base story and lovely art. I love your palette. More importantly I can see you put a lot of effort into your backgrounds which you just don't see often in many webcomics now. If I could offer one critique (and feel free to take it or leave it, you didn't ask for my opinion haha) but I would look into going further/varying with your actual panel shapes. Since you have such a good base comic, that's just something I personally find can sometimes make or break a comic I read.

EG this panel you did immediately stuck out and caught my eye cause you varied the width and had an interesting "connecting" element (the droplets).

Most of your panels are full width across and while they vary in length slope, they give off the same effect. Ie a wide shot effect imo. I think framing can do a lot in story telling. But anyways, that's just my slice of the pie.

Keep up the good work! like the others have said, you are in a pretty barren category. You have a lot of potential and I wouldn't be surprised if you got featured.

Thank you again, I didn't mean to cross your critique the way I did, I just really love that specific at style and wanted to offer my "spoon full of sugar" to help the medicine so to speak haha. But really thank you. Your one critique had caused a total wave of changes for us. Our story telling has been movie/ anime style, too where we have the luxury to tell the story slowly. But here we can't take our time. At least not at first. So aside from, art improvement, we'll likely revamp the whole comic from a further more straight to the point section in the story. I just want to that you again, for helping us achieve our goals and I hope we take your advice and make the most of it!

@Cabbage
You are a total MVP right now. Thank you for posting here and giving advice and critique.
What you posted so far already gave me a better idea how to organize future projects to make the best out of them.
I just wanted to say that because I imagine how much time you spend reviewing comics, redrawing panels and writing all those feedbacks. I think you need to know how helpful and appreciated those feedbacks are, even by bystanders like me, thanks a lot :slight_smile: