Some folks here - and I'll speak specifically to the comics artists, since I'm less qualified to speak to the novelists - likely need to spend some more time refining your product and practicing your craft before worrying about your followers, views, or likes. Take a critical eye to your work - if you saw it at a comic shop sitting right between this month's Red Sonja and Dungeon Meshi, would it hold up? Would you buy that work? Would people even look at it if it was given away free to anyone who made a purchase?
Webcomics are much more forgiving of amateurishness than other media, but your comic is on a digital shelf next to hundreds of quality works, some professional work, some passion projects by professionals in their free time, some by very skilled amateurs. The internet has tens of thousands of comics of all kinds all competing for reader attention. How does yours stand out? Who, specifically, are you making it for, and why would they want it?
Just making a comic of any kind takes a lot of work, and I understand intimately how it feels when that work doesn't result in work-proportionate positive feedback. However, the labor theory of value is wrong. Stuff isn't valuable just because someone worked hard on it. Step back, be objective, make a plan - who am I making this comic for, besides me? What do they want from a comic? Do they even read comics? How am I going to reach them where they are? What are my realistic expectations of how this will turn out, based on my research of other comics that are similar to mine? What do other creators do besides making their comic that helps it be successful?
You can't expect to become an internet sensation with a plan that consists of hope and sub4sub threads in a creator forum.