The drawing style is very unique and pretty cool, which I dig. Could maybe be a little neater, and I agree with magnavarra, it could do with more difference between characters and background in terms of saturation and value, but overall it's not bad art-wise.
The main thing that I noticed was that the panel layouts were quite adventurous, but often not for a clear reason. Like it felt like often you'd chosen to do something interesting with the angle or cropping or putting a single image across two panels without there being a clear reason for it other than it's interesting. Usually a single image across two panels is meant to portray a break in time while the physical action stays still (though I've also personally used it to show a "break" or a wedge being driven between two characters). It's good to try things with panel layouts and to push yourself with angles, but try to think about why you're using a specific shot distance or angle and what it's adding to the story.
The other compositional thing is that overall, there are a lot of panels that are one person seen from roughly the waist up standing in the middle of the panel at a mid-shot distance. Try to mix things up a bit with some longer establishing shots, and showing two characters sharing the same space. It can really help add atmosphere and help us get a strong feeling for the power and relationship dynamics between the people talking.