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Nov 2018

I can recall several novels in which I really enjoyed the scientific/worldbuilding exposition section (for example Hari Seldon explaining psychohistory at the beginning of Foundation), and I am experimenting with ways to make this enjoyable in my own comic book (link below).

I am trying to spice up this dull section (starting on page 54 for anyone who wants to read) by adding cute fantasy images in between the people who are talking about the "science" (sample attached). I would love to hear examples/suggestions/comments. Thanks!


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    Nov '18
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    Nov '18
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Exposition tip in general: Have you tried making an action scene that advances the plot with exposition? That way, the focus is on the action scene and not the exposition, while the audience gets exposition in a not-boring-way. Jokes help as well.

Think of that fight scene in "The Pirates of the Caribbean" (The first one), where Jack Sparrow and Will Turner interact for the first time, in a sword fight. In this scene, there is exposition and humor that shows us alot about the characters of Will and Jack, and the story/world. Also that fight scene, advances the story farther. The movie of The Pirates of the Caribbean, has humor and action scenes to show character and exposition.

"Raj postulates access to higher spatial dimensions, but that's his answer to everything" got a chuckle out of me.

I think this bit works pretty well! Though I haven't read the rest of the story, it's obvious that this is information that ties into elements of the story that we would already care about, the lil illustrations are a nice touch, and you've kept the talky bits relatively short so it never feels like an overwhelming dump of text.

My thoughts on this practice in general is that... well, I don't think adding illustrations to a wordy bit is bad, but I do see it as sort of a bandaid rather than a fix. Like, if you have a bunch of words that are dull, then adding pictures can help alleviate the problem, but it would be better if the words weren't dull.

From another thread where exposition stuff came up --

I don't think Action Scene is always more interesting than Talky Scene, but the idea behind that suggestion is sound -- thinking about using a scene for more than just sharing information.

Thanks! This is exactly the sort of advice I hoped to get. I hadn't thought of exposition as an opportunity for character building.

I draw really slowly, so I'll probably leave this section mostly as-is, but your comments give me a new way to think about things, and I will hopefully find good ways to redesign sections of the comic that I plan to redraw anyway.