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Jan 2019

Really like the way the head moves.
But the arms I found too stiff

The motion and synchronization with music look nice for me.
Nevertheless, I've noticed some drawbacks in anatomy: his shoulders look a bit strange, and also he seems like... I don't know how to express it... like he has no ass, and his legs grow directly from his corpus, when he is shown from a side. :thinking:

Hope this was helpful to you. :v:

what kind of art style are you trying to go for? I can't really say anything about it unless I know how you intended it to look like... if you get what I mean

the lines look really pixely ... maybe try thickening them or maybe even go for lineless if you haven't decided on a style yet

I'm not 100% sure yet. That's not me saying I'm just doing what ever. I'm starting simple with him just to see how I want the look of him to be. Hopefully over time I can develop him into something better or actually good.

That's some great information to know. I should make him move more naturally like an actual person. I'll take that into account next time!

Thank you for letting me know. I may not have rendered him out in full 1080p like I was assuming but nevertheless I do greatly appreciate you telling me this. Thicker lines may look better but lineless may look clean and sleek. I'm going to try experimenting with it. Thank you :smiley:

well unless you want your character to look blocky, I suggest you don't use shape tools when you draw. if you're insecure about drawing without shapes, always use guidelines

7 months later