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Jan 2021

I like your page layout! Interesting changes between the rough and ink stages!

Love your use of texture on that page, gives it such a tactile feeling. Sounds like your process is kind of like thumbnail, then straight to ink? That's exactly what I do! Keeps all that great sketch energy in there and keeps the drawing loose.

Interesting, so you're working traditional to digital? I've always loved the look of traditional inks, they've got a very specific look that's hard to get from lining digitally. What's the redline for?

That's a huge transformation between thumbnail and final version! Always interesting to see the changes made during the process. Like, the last couple panels are completely different in the thumbnail!

I used to do a traditional only comic that used tombow and micron pens with copic for b&w coloring, so I still have a lot of traditional means left over (i work better traditionally than directly digital so thats why I do that.) As for the red lining, it's for better visibility while I'm lining the image. Its also so I can pull it from the image from a separate editing program and have it without the roughs. It's a convoluted process dsfgbdshkgdfhgds

This is my very first rough sketch of a page versus what it winds up looking like when I post it. This particular one remained pretty close to the original sketch, but they don't always stay this true to the first draft.

That's a great looking page, nice colors and atmosphere! Do you make a traditional rough page and then redraw it digitally?

I'm decently good at panel composition and making things up as I go so I don't really bother with doing thumbnails first (also I write the dialogue on the spot and usually end up adding more gags as I go so sticking to a strict thumbnail is way too hard), so usually I will make a rough sketch of where I want things to go and jump straight to lineart. Most pages in my comic are limited colour so I usually just have to ink the sketch afterwards.

The rare fully-painted page starts out as a rough sketch as well, and then straight to the painting/rendering (no need for inks).

As a general rule of thumb, I sketch out things I have a hard time freehanding (like hands and limbs). Things like props, accessories and backgrounds, I scribble some general shapes to remember where they go but I don't bother really sketching them out.
I'd say panel composition and freehanding things are some of my decent skills so fortunately I don't have to spend too much time polishing sketches lol

Usual page:

Painted page:


(I only have a JPG of the sketch so sorry for how pixellated it is askakf)

The bunnies in that second page are still there but the speech bubbles covered them up </3


Yup, I usually find it easier to do by thumbnails traditionally, I'm more okay with a lot of scribbling and crossing out and putting sticky notes over things. Even though it's counterintuitive, it feels like I'm allowed to mess up more when I'm just doodling with pencil and paper, while doing anything on the computer feels more "final draft-y."

Ooo these are some great looking pages, particularly that second one. Beautiful color choices. I also usually lock down things like hands and faces before inking, but the rest stays pretty rough. Interesting how you're leaving the dialogue till on the day though. Usually by the end of an issue I'm sick of looking at it, and I imagine I'd rush things along far too much if I was writing it as I drew the pages. Do you find any difficulty in nailing in your pacing?

Thanks, that's kind of you to say! You stuff looks clean, even if you hadn't said anything I would have guessed by your inks that you ink over finished pencils. You keep a lot of that energy in there still though, which is tough. I'll bet you keep your inking strokes pretty quick a lot of the time, particularly for the effects, huh?

You're right about that. I do tend to speed up my pen strokes for the more intense action pages, like I used to when I worked with real nibs and India Ink. And thank you as well!

Thank you so much!
All my pages are on square canvases and typically only have 2 rows of panels a page so if I decide to add more dialogue, it's not particularly hard for me to just cut and paste panels to a new page and to add more panels in-between.
Also a bit of a unique predicament but I have DID (dissociative identity disorder) and there are times when I "switch" between different alters in-between or while working, often without really realising that I've switched. Even if I wanted to stick to a strict outline/script, I would usually end up forgetting the specifics, or I'll have alters who have a different direction they want the story go than the one I had planned ahead. So really, it's easier to see my comic less like a traditional webcomic but more like an elaborate "roleplay" or journalling project my system uses lol