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Sep 2023

@migxmeg And Abbi’s face-making face looks excellent! Glad to see him back on the page!!!
@Callaxes love that shading! That chair gets a chef’s kiss.
@strawbisci ‘tis a fine bounty, indeed!
@PoquitoBird nice FX! I like how the shaded skull/glowing eyes turned out, for sure
@Lensing good news about the table! Glad kids participated (and yeah, I could see why a comic jam might be a little intimidating)
@rumpenstiltzkin good luck getting a table! The tote, tarot designs, and cross stitchings are too much fun

I’m cheating by having Penny sign with her back toward us, but I’m running out of ways to keep the conversation looking fresh. A 13 episode conversation (sounds like a lot but they are short episodes) has been a lot of fun to make, but a big challenge in trying to keep it visually interesting from episode to episode.

Call it brainrot, but this idea stuck around for a while now. Gonna challenge myself with this and the following 2 illustrations, probably uwu

I figure every crew needs a car so I spent an embarrassing amount of time staring at the Hot Wheels shelf at my local Walmart until I decided upon a 1970 Ford Ranchero to use as my model.

Here's me figuring out scale and color.

More photo studies.

How it started, how it ended up.

Currently working on these 5 characters:

They’re part of a larger scene that’s like 3% done at this stage.

Highlights include one of the characters getting her hand chopped off mid-spell casting:

Warlock dwarf guy doing a hadoken

Wizard elf guy having a Trolls 2 “they’re gonna eat me, oh my gooooood” moment

And the center piece is one of the characters rushing in to save the party rogue

Wish me luck i’ve never done a scene this complex before :head_bandage:

@DanielRKM thank you :blush: :sparkles:

@Callaxes thats some really nice photostudys, love your soft colors! and good luck on that big illustration, it looks rad so far! love the dynamic poses!!
and thanks for the inspiration, that game looks good, gonna have to check it out, loving the vibe of it :sparkles:

Drew a bunch of doodles for a story I've been writing on the side!

The Legend of Breakfast Mountain is not for the faint of heart…

I never learned the mannequin from the Loomis method, I woke up at 4
today and didn´t know what to do so I tried to learn it and draw it from
memory. I think I can get used to using that model for some male figures.
Espeacially the ribgage is useful

W.I.P Panel... question: For a girl baby newborn, does she look bigger compared to the other characters especially compared to her brother?

Should I make her smaller? Been using 3D model and would love to hear some feedbacks... thanks :blush:

I agree with the shorter limbs. Here's a quick graph I found on the googles featuring Toddler vs Baby sizes (featuring undisclosed ages) from 6th Ave Second Hand.
There's a bit of foreshortening on the baby limbs (so beware) but it looks pretty legit to me. Good luck and squish those baby features (newborns are VERY squishy).

Thanks... I did shrink her slightly and not going to overboard and I think this looks a bit better than the first attempt.

One useful thing to remember is that our heads grow a lot less relative to our bodies. Our bodies get like.... I dunno, 7-10 times taller (?), but our heads only get 2-ish times taller through our lives. I grabbed this google image of a "mom and baby":

You can see that mom's head is only a little bit larger than the baby's. So when drawing kids I usually give them pretty huge heads relative to their bodies, and heads only a little bit smaller than the adult's. I usually do something like eyeball the adult --> figure out the child's head size relative to adult --> give the child a body based on the size of that head.

Speaking of children - did some work on Engram today!

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My favorite comic ever is Kill Six Billion Demons. i really like the idea of a normal highschooler being dragged into a fantasy world and forced to adapt.

My Oc is a Kpop fangirl who was at the wrong place at the wrong time and now needs to learn how to kill gods with her fists in order to stop the world from exploding.