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Apr 2021

Hi!
I'm currently on Tapas to upload my fantasy novel which I have really loved. Though recently I have been really wanting to start a comic but am lacking the confidence or knowledge to do anything about this urge!
Though I enjoy writing I'm an artist at heart and really want to share and contribute my art to the tapas community :blush:
I wanted to make this topic because I think it will not only be useful to me but others who also want to start comics but lack the confidence.

All comic artists please let us know your tips and knowledge, from technical pixels and digital art programmes to panels and plot. I appreciate any advice or wise knowledge you are willing to give!
Thank you :smile:

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    Apr '21
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    May '21
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Thank you I just couldn't seem to find the right videos !!

My number one tip is this: make a plan. A big difference between writing a novel and making a comic is that novels are fairly easy to edit. Multiple drafts, inserting or deleting scenes or whole chapters are standard practice when writing a novel.

Not so with comics. Making comics takes such a tremendous amount of time and effort, you really must plan them out from the beginning. You don't want to plan a 40 page comic and get to page 30, only to realize you're not even half way done with telling your story.

So I recommend after you make a basic outline for your comic, just as you would for a novel, make thumbnails. That is, make small scale, stick-figure rough drafts of each page of your comic. This will give you a concrete idea of just how much story you can fit on each page.

Another important point: carefully research the formatting requirements of the website you will be posting on before you begin production. The last thing you want is to make your comic and realize you can't possibly upload it without butchering it. Sadly, I speak from experience.

Wow!
Thank you so much. I hadn't even thought about some of this stuff so this is really helpful!
I write my novel without much of a plan and just write as I go along so drawing and planning a comic looks a lot different and a lot more difficult. :cry_01:

If you plan to post a comic online, the first thing you need is to get used to a consistent update schesdule, it can be weekly, biweekly, twice per week or whatever fits your lifestyle, but you need a consistent rythm.

When you develop the habit, upload enough pages/chapters to give readers an idea of the kind of story you are going for, or to get readers hooked.

The remaining pages are a reserve in case something stops you from uploading during a week......

Then you keep the update habit and inform your readers....

Wish you the best on your project!

I highly agree with our friend @WizardWatson on the planning part. Originally I intended The Ghoul to be a 50 page one shot (like, 5 years back when I started creating it), but that wasn't realistic at all, and I would've known had I only sketched the whole story first, hell, even merely written it first. So planning is a great way to advoid that kind of fiasco.

Other than that, what really helps me be productive is to be held accountable for my schedule. If you don't plan to post it page by page, at least share it with some close friends, people who you know will demand consistency in your schedule, let them know when the next page is supposed to be ready, and finish it on time! Falling behind of schedule, not being accountable for it, is a sure way to start procrastinating. That too I learned while working on The Ghoul.

Lastly, and this one is more subjective to my personal experience, do page by page. Start and finish one page at a time. If you start by doing all the linework first, then coloring (as I did for the first "draft" of Classic Fantasy) chances are you'll hit a roadblock. Some parts of making comics are much more difficult than others, by doing page by page you avoid having huge workloads of the part you enjoy the least, or struggle the most. Not to mention, you'll grow your skills tremendously fast when you start out, and by doing page by page you'll get better chances of improving all around.

I wish you luck in the comic making journey. It sure is tough, but there's nothing better than seeing a finished comic of your own making. :blush:

Ok, guess I'm qualified since you said all XD (been at this only about 10 months).

If it's your first comic, it's going to be such a HUGE learning experience that it's better to not take it too seriously or get wrapped up in too many details. I've seen comics with amazing art by really good artists that just don't read very well as a comic because it's a skill that they hadn't yet learned and practiced. Keep it fun for yourself so you can be motivated to keep at it and be flexible about your process so you can learn a lot.

My tip is to start with programs that are familiar, because the learning curve with comics are beyond what program you're using. The learning curve is really in the story-boarding--making it feel like panel to panel makes logical sense, and getting a sense of rhythm and pacing that flows naturally. Like sometimes we focus so much on the high level illustration and that polish, we forget the foundational stuff.

I like the book "Understanding comics" By Scott McCloud as a really good introduction into how that pacing and story-boarding works. It'll probably be at your library so I'd check it out.

I started my comic a little over three months ago, and it is far and away the best thing I have ever done for my artistic improvement. It's an extremely time-intensive undertaking, but it's so much fun. If you're an artist, and you're considering starting a comic, you absolutely should! The rate at which your art improves will be staggering.

There are some fantastic tutorials and resources on YouTube I'd recommend; I'll link one below who has a step-by-step series showing you how to storyboard, and some layout conventions for vertical scroll which are really helpful. (Layout is the part which still trips me up the most, as sequential art was never something I needed to pay attention to as an illustrator.) Do use a vertical format. I made the mistake of posting in page format at the beginning, and I would have done far better just going vertical from the start.

Have the script for at least one chapter finished, so you have some direction. As stated by others above, you can't go back and edit a comic very easily without re-doing a lot of art.

Set a realistic upload schedule. I post an episode every two weeks. Make sure you can create at a slightly faster rate than you can post, and have a buffer of at least a few episodes before you start posting.

Also, while most comic creators use Clip Studio Paint, you don't have to. It's the most ideal program for comics, but I still use Procreate for mine because I prefer the feel of it, and I love the custom brushes I made for it. I do just fine with that.

Put time into studying storyboarding and visual storytelling. One of the big problems I see when novel writers jump to comics for the first time is they're still thinking like they're telling the story with words and then adding pictures to illustrate the words rather than telling the story with pictures.
So for example, writers often think of a panel as a sentence and try to cram in too many actions like they'll think "He walked into the sparsely furnished room and dropped his bag on the stained grey sofa." translates as one wide shot establishing panel of a guy with an open door behind him dropping a bag on a sofa. But to a comic artist, this is two panels: A wide establishing shot of the man walking through a doorway into a sparse room, then a smaller, closer panel of the bag being dropped onto the stained grey sofa.

Try to remove as much reliance on text as you possibly can and make pages where somebody can just about follow what's happening without the text. Even on a dialogue page, it should be clear to somebody who can't see the text what the general tone of the dialogue is or the atmosphere in the room and how the people in it are feeling about what's being said; perhaps even the balance of power or relationship between the speakers.

My favourite book on the subject is Making Comics by Scott McCloud. I'd actually recommend this one above his first book "Understanding Comics", because it covers most of the contents of that one plus going further to delve deeper into the specifics of creating them. Obviously there's also a good general thing to do which is read lots of good comics and make notes when they do something really effective with the layout, composition, colour or similar to add that to your own comic making vocabulary.

Thank you for the advice! I'm very unorganized so if I start this I'll make sure to go all in :smile:

The most important thing, i feel like, is to have chapters done in advance. It's been a year since I started and being at least 3 chapters ahead helped me a lot, as I have a day job and deal with mental health issues.

Thank you! the page by page method sounds a lot more easy and manageable. Also I can imagine how rewarding it is because of the amount of effort you need to put in. I appreciate the advice! :smile_01:

I was actually thinking of doing that since I did it for my novel and it helped a lot. Thank you! :smile:

That is definitely a worry for me since even though I like art and writing it doesn't mean that I will be able to complete a novel with good story-boarding and technical details. :cry_02:
But thank you for the advice!

Indeed! I do this method of making a full page before i go to the next. If you read my 1st page and the last one, it feels like is another person drawing it!!! I grow so much in a year i cant even describe

Thank you for the motivation, I really wasn't sure but I think you've convinced me to just go for it. Youtube and making a schedule seems to be advice mentioned the most on this thread so I will make sure to consider those before I jump into the comic world! :blush:

11 days later