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Aug 2016

Had an interesting conversation with a friend as to why I draw comics. One of the reasons I thought about was how in comics, perhaps more than any other medium, a character can be built to a point they become an aspect of the universe.

For example, the Hulk represents Anger, Captain America represents Virtue, the Joker represents Chaos, Batman represents Justice, Katniss righteousness. When we see these characters fight, we are not simply watching muscled, agile, people throw punches. We are actually being told a story as to what it is to live by these forces. Do they triumph? Are they glorious? Are they shameful?

That's what I think makes comic characters powerful. (Okay okay so Katniss Everdeen wasn't technically in a comic). So I was curious what kind of characters do people around here actually like to build? I know my main characters represent intelligence, will, and empathy.

What about yours?

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This thread is going to get interesting very soon! Great idea.
My characters present some kind of fear/worry for me. There are more positive key-notes to them as well, but these are their struggles.
Susan = Loneliness.
Levi = Shame.
Nikita = ???? Will come up later when it's not so spoilery of the plot.

A majority of the characters in my first story are representative of personal issues as I went about discovering them HA HA. Though there are only two which I can think of at the top of my head that are pretty obvious as to what they present, but the others are more vague in what they represent. This stuff is more obvious when you read the character sheets themselves rather than what's expressed through the story.

Cornelius represents fear of loss, and attempts to have some semblance of control by minimizing said chances of future pain by any means necessary.

Ding is the fear of uncertainty, wherein no matter how much control one has (in his case, he's the god of time and space), things are never 100% certain to happen. Any little thing can change what happens in the future.

I guess people in my comic represent different aspects of society.

Cassie : the girl who should have everything but money is not a comfort for a mother who is too busy to show love.
Jane: the rebel, screaming at the world for attention
Roz: the unwanted who force themselves into situations
Zoe: the hardworking talented one.

Jon definitely represents rebirth, reincarnation, loyalty, and bravery. All my other characters are a mix of a lot of things, so they are pretty abstract compared to Jon, who is MC. Later in the story more defined characters surface, like pivotal characters, but mostly everyone is pretty much a combination of many things (just like real humans are).

This isn't really something I've thought about much, but now that you mention it, it's an interesting thought, and I'll have a go.

Masahiro is, well, a bundle of things and hard to condense into one concept, but he sits somewhere between power of will, desperation and recovery - and by "recovery", I mean in particular recovering from past trauma and remembering what it is to be a functional person again. Akane is definitely humanity/trust, which plays into Masahiro's theme of recovery.

Chouko is duty (and some other things that are spoiler-territory). Kazue is righteousness and justice. Dateh is care and worry.

Wen is loyalty, and Kobayashi is definitely desperation/necessary evil.

It's probably to early for me to give a good analysis of my characters since my comic basically just started.
So I'll will just try to give my thoughts on "strong" characters in general. Hope that's okey, haha.

I have a bunch of characters with whoms actions I couldn't disagree more. Murderers, cowards, annoying big mouths, stubborn idiots, naive forgiving do-gooders, traitors... But they all have a story that made them the way they are and follow strong believes. Not to justify their actions. But to make the reader think for themselves about the meaning that character has within the story.

I think a meaningful character is built through a compelling life-/background story and interesting motives. Something that makes people understand why they act the way they do. This applies likewise to good guys and bad guys. Let's take the bad guy for example. It's easy for the reader to judge the bad guy, because he's an asshole. He runs around, hurts and kills people and says bad-guy stuff. So the reader thinks: ugh, I don't like him. But then the reader gets some insight of his life and what he went through, and suddenly the bad guy becomes the representation for struggle and not giving up, because after everything he went through he's still going on with life. The reader hasn't to agree morally, but thinks: oh well, he's bad, BUT -

Moira, from my comic Amaranth, could be a representation of strength, because she went through some serious shit that hasn't been revealed yet. But she also has her weak moments and struggles that will show during the course of the story. I find it difficult to put her character in 1 or 2 words, because I see a character more of a representation of a mind set to deal with certain things in life.

I hope I didn't miss the point "too" far, but I find it interesting to think about the subject in general.

nothing really, if anything, the characters in my comics each represent my own personality trais and such but I don't know if any of that counts for anything

Sure it does! What we give our characters and then determine how our comic worlds/universe treats our characters inform others and ourselves what we think of those traits. If you think a trait is cool or good, you'll reward it, otherwise you'll punish it. (Of course it gets more complex than that, but it's a simple idea to build from)

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angelfire
angelfire1m
I dont have a comic here however i do creste stories and characters often.

For me i first take an aspect, then create the character. And it could be anything. For example i have a character based on sunflowers who's trying to be like the character that is based on the sun. Because sunflowers stretch to the sun.

I try to make it as obvious as i can by looking up the etymology for each word and creating a name for the characters from it. Thats also how i choose which race/country the character will be from

"Sun" could come from Proto-German, Old English, Old Saxon, Old Norse, or High German, Middle Dutch, Dutch, German, Gothic, or Old Irish. So i look at all the origins, and pick one I like. In this case, i like "saewel" which is an Old Irish root word that literally means "personification of the sun". But i dont like the whole thing so I'll edit it to fit my perception of what a name should be and give that to the character. Of course this could result in a change of meaning but lets ignore that part for now....
The characters name is "Aywel" and her ancestery is Old Irish

Same thing with the sunflower character.
Looke up the etymology for sunflower
Theres not much so look to other words close to it too. I found the world "girasole" which is italian and means "turning towards the sun"
Change the word to fit my naming standards,
Character name: Gira
Ancestory: Italian

Of course this does sometimes end up where I have a bunch of characters from Europe instead of a diverse group, in that case, i'll change the ancestory but still keep the name.
So for example Aywel has an Irish background because of her name but since I want a Pakistani girl, I'd make her Pakistani but her name is still Aywel.

What I'll do sometimes is find the language equivelent. So sky in urdu is Asman, i'll call her Asma (even though asma is an actual name that doesnt mean sky it means "loftier" or "more eminent" and is an arabic word. I know that because asma is a popular name. But im not going to do that for every name that comes up)

And thats what my characters represent. Anything at all ^^

Really good topic!

I haven't ascribed an overlying concept to any of my characters but if I had to boil them down I think it would go like this:

Jed = Compassion and humanity

I was really torn here because Jed could just as easily come under 'duty and justice' because of his motivations throughout the story, however I feel it's more accurate to say that the reason Jed maintains those core values so strongly is because of his compassion and humanity. Jed feels very intensely for other people and their situations. He also trusts people he meets on his journey to the point of naivety. He is raw and honest, like a child in many ways, and gentle in the way of a child as well despite his dark history. His major flaw is his hubris.

Serge = Vengeance and loyalty

Serge is most certainly Jed's foil. At his worst he is everything Jed is not-- ruthless, cunning, hateful, cynical, desperate-- all under a mask of complete indifference, and at his best he is a pure representation of unshakable loyalty. His dedication to those he respects is inspiring to those he meets, including Jed, and his unusual tendency to put his faith in odd or unexpected characters is also confusing to those who witness it.

Morris = Wisdom

Despite appearances Morris is most certainly the wisest of all my characters. He is the first to question what he sees and those he meets in an attempt to better understand the world around him and is impartial to any form of justice. He takes the notion 'what will be will be' to a whole new level and quickly sees through the actions of most other characters, interpreting their intentions from a place of curiousity rather than judging them by what they do. Where as Jed and Serge are general representations of good and evil, Morris is neither, and seems content to go along with Serge's plans out of nothing more than boredom and fondness.

There are other characters as well but I won't include them.

Hahaha - that's where it gets complex I suppose. In a Grecian worldview it's what they call a Tragedy lol.

Ooooh - those sound like really interesting characters. The vengeance loyalty combo is certainly curious. I feel like Morris would almost represent the entire generation Y and alpha hahahaha.

Not at all. I like to think characters don't just appear immediately as the embodiment of some universal concept. Rather they evolve into it. Batman and Joker are obvious references for that. Batman was initially a bit of an anti-hero, Joker a perverse crime boss. Only after decades did Batman come to represent the force of humanity (which is why he will always defeat Superman), and Joker ascend into the embodiment of chaos and meaninglessness itself.

It'd be cool to see where your characters end up.

Sweet. It's like one of those things right? I was always taught that hard work would pay off... then the internet appeared and it was as if hardwork was for schleps. Next thing I know, two decades after the rise of the internet, it's all hardwork will bring you success again.

How far in are you into your comic? Do we get to see some of the results of these characters yet?

my comic is long running and it's called Talesfromswipecity

some story lines have been finished with the different characters but it's like one big story. I was posting daily but i have now had to slow that down to posting when a page is finished.

Cassie and Jane Jones have some big story's it's got loads in the comic but it's mainly based around the girls

I guess the nameless character from Garden Of Mold represents isolation, running from your problems and neurosis.

It's a short comic, so i'm not spoiling much. They go from isolating themselves to extremes to finally the comic ending with them going outside.

I guess my characters altogether represent disrupted normality or people's natural ability to adapt to change... if that makes sense 😅
Dakotas chief trait is loyalty but I don't think she represents it. She won't always put others before herself and she wouldn't blindly follow orders, even if they come from her best friend.
And Ai is positive and trusting but they're not her whole character. So I'm not sure if one character represents one thing well/completely.