I think whats been most interesting with this is tradeoffs coz some weapons got shorter range in exchange for higher damage or higher range in exchange for accuracy and so on especially when you compare them to new weapons
as for maps i think what i've done is just kind of built a variety of weapons that i'm decent with so i can trade out depending on what maps are in circulation. tri-stringer ironically wound up being my strongest so long as i can time my shots/get the angles right meanwhile it's a mix of splatlings, shooters and splatanas that have worked where stringers kind of miss (and for some reason i've been doing better(?) on the new maps as opposed to recurring ones)
i'm honestly hoping serves issues improve as more folks migrate but honestly who knows at this point (p sure there's still foks playing splat 1 so ???)
i managed to drag out story mode a bit with some of the target based and timed challenged kicking my ass and i'm honestly just kind of staring at after alterna coz as much as i want the headband i know i'm not getting it
and i couldn't really figure out tableturf so if it were ingame im just collecting the cards for the pictures than actually playing