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May 2020

Now that I think about it, I don't really know where I'm good at.
I'm not pessimistic, I just don't know or still haven't realized where.

I think my best is atmosphere. It's a mix between art style and dialogues.
This is a good example of what I'm talking about

The most consistent compliment throughout Errant is that people really like the bright colours. I'm pretty good at using very bright colours without it getting too garish, and using stylised colour to get create atmosphere and get across mood.

People also tend to praise the clear visual storytelling that makes the comic easy to follow, which is something I'm always really proud of. I love when people can just get lost in my work and enjoy the story because there's no confusion.


Input "I HAVE THE POWER!!!!" joke in the final panel.

I just realized that the dude even kinda looks like He-Man's not-buff evil twin with that hair style also....

It's almost like Urien is a commentary on and subversion of how the heroic archetype is often depicted as a handsome Aryan male, huh...? But surely there's no political messages or deeper meaning squirreled away in this silly comic about magical knights, nosiree! Definitely also not linked to how the creator's country is currently run by an utterly incompetent blonde man who keeps failing upwards... ha....haha.... :sweat_02:

I'm generally quite happy with my linework. I think my characters are believable and have interesting interactions and banter. Those are my thoughts. I don't really know if I'm good at anything really. I leave that up to people to decide on their own. I just want to do my absolute best in every page I put out

According to some people its my dialogue and storytelling
But for me I think its my action and fight choreography tho I haven't had enough chances to show it off since my comic is pretty short at the moment

I'm the best in imagining, how many cool things I will draw, lying on the couch and without really drawing them, of course.

Ah hmmm for art, I'd say I'm pretty good at adding a bunch unnecessary detail and over rendering texture. It's easy to just zoom in and get lost. As for writing, I like to think the flow of my dialogue and panels is easy to read.

It would probably be characterization. Character studies fascinate me, which why my comics universe has 220+ so far. My goal short term is to get at least half of all the characters established properly. The characters in my current main series are fully established, which is pretty good.

I've been told that I am good at designing children. Like they look like kids as appose to just shrunken adults.

13 days later