i script junk out! i think its kinda fun. but mostly i just haaaaaate doing thumbnails and storyboards. its super unartsy of me to say that. and i draw everythin else for the comic. but storyboarding has always been a butt to me. it just urks me havin to redraw stuff. or drawin somethin in the first place without puttin all my work into it
The problem is that sometimes you don't use dialog between characters because you can just draw emotion on his face which would tell much more than speech. And you will never describe on paper the way your character would speak with help of only emotions. It's impossible.
And If you have a good memory anyway, you have no need in script, which can't describe what you want
Sometimes it depends on the story for me. Some comics and stories i have scripts written out from beginning to end to keep myself focuses on the main idea of the story and/or the lesson thats suposed to be learned
some stories are just stories and i have a hard time going farther then one or two days of the story, so often times im just winging it when Im working with those stories.
I'll have anywhere from the entire story written and planed out to absolute zero planed ahead besides characters :v
@VaoMamago, I do a review column4, and I am currently working on several so that I can add them to the buffer on my site.
Eagle
(Hope that helps)
For my series Lance x Saber1 I somewhat write a "script"
I type up different actions and simple details for the plot of the story and what happens in the chapter as mental notes on what to follow when i create a set of thumbnails for each page. Usually I have a good enough memory to just look at the thumbnail panels and know what I want them to say. That or I include one or two word phrases to remind me on what they need to say.
I think at least some sort of pre planned organization for your comics and pages is a good way to have a clean cut story and make it seem less confusing for both you and the readers. I know sometimes with me if I don't plan it will all seem like a jumbled mess of information.
I've done pages with out scripts, its hard but it is possible. Its hard not using them because if your working on a long term comic you have to have an idea of where you want to get to with the story. But everyone has their own writing styles like there are the builders and the growers and then there's others that fall in-between. Builders are writers that have to have some building block that get to a particular part of the story, so they use scripts most of the time. Growers are the kind of writer who just go with the flow of where the story wants to take them. Like they start a story off on a potato in a farmers market and then towards the end the the potato ends up ruling a zombie infested planet and falls in love with a tamato. I actually fall in-between these two writing styles because I do like to plan out my work and it's a lot easier for me to control where I want the comic to go, but some times I do just jump in to doing a page without any idea where I want it to go.
Oh well I think I rambled on to long about this, so yeah sometimes I do sometimes I don't. ^^;
The great thing about being both the writer and artist of your comic is that you get to do or not do scripts as you please xD
For example, I rather like writing, as much as I like drawing anyway, so I write a pseudo-script. It wouldn't hold up to a screenplay template, but it works well enough to give me keywords for the scenes I see in my head.
I notice there's a lot of opinions on both sides of the mattter and that's great.
The advantages of a script is that you can see your story at a high level, and make story-level edits as needed in case of any plot problems. It doesn't even need detailed panels or dialogue if you're more comfortable doing the minutia of page to page panels in storyboard format.
I think it's telling that the people in favour of writing out scripts are typing multi-sentenced, well thought out and balanced responses that include their reasoning and logic.
The people who are saying scripts are unecessary write like, 'lol I just do it and get it out the way cause I hate planning HAHAH and it's boring and stuff and I just like zone in that zone place and that spark of creativity is well big better much than planning cause thats like suit and tie people stuff even though I never tried plannin' hehehehe
I force myself to do it. I find very little enjoyment in actually writing it, but my memory is so fickle I have no choice when it comes to dialogue. It's like waking up in the middle of the night and you go 'hey, that's a really great way to write that' and I actually have to get out of bed, boot my computer up and write it down. Because it'll be gone in the morning.
But in short, yes, I write my dialogue down. I also have a wall covered in post-it notes with key story points arranged into a kind of a storyboard. That way I have a slightly more visual overview of what needs to happen and where and I can always rearrange bits and add/remove if it's needed.
My pages would suffer if I didn't have one, mainly for layout reasons. I like to place dialogue first because a) It can help with panel flow b) I don't want to run into the classic dialogue issues of a cramped balloon because I didn't leave enough space and c) It helps keep me from being too wordy and allows me to edit myself and keep things concise.
My 'script' is very loose, which is to say, whatever dialogue I have is pretty malleable, while the plot itself is more or less set in stone at this point. I have some scenes where the dialogue is written to a higher degree, while with others it's more vague. I know what they'll say, even if I haven't figured out exactly how they'll say it just yet.
I find that my best writing happens during the drawing of the page. It's the only point when I can really see what's working and what isn't. So it's at that point I'll swap out words or even whole sentences.