SpectreFirst

SpectreFirst

It may sound strange, but this is very similar to alcoholism – many people don’t stop drinking not because they can’t but because they don’t see a reason why they should stop drinking. Your work seems to be focused on close-quarters combat where only a couple of characters are involved at a time s…

But seems the average creator browsing forums might feel they're being preached to if its longer than a few sentences and too instructive. You and I may think in terms of video games (to me it's the greatest form of reference in so many ways for my genre & as you also showed in your notes) But vide…

Topic number two: “The dreadful first (and oftentimes the last) room”: How do you choose elements for your designs? “Oh just look at references and do the same!” - we all heard that stuff a million times and I think at least some of us have already found out that again, it’s like mashing buttons …

Anywho if someone has the idea of creating entertaining and educational threads on the topic - by all means, they are welcome to do so, people will be happy to learn something. Hmm, it’s actually a lot harder than it seems because when I try to fit all of my notes into a topic it quickly becomes a…

First of all, let’s make a few things clear: This topic is not about a universal rule which must be applied in 100% cases and I have never said that it should, it’s specifically about constructing action scenes and establishing shots where creating a fully functional environment is a requirement …

Ah, so you are going less for a high-tech sci-fi and more for a post-apocalyptic Mad Max kind of setting like "Druuna" by Serpieri, "Falka" by Zanottoo and several others of that sort, I've seen quite a few of these recently and all of them were made by professional artist teams because they always …

First of all, if you are going to create porn, never start with censoring the word “porn”, it looks ridiculous, just as ridiculous as Japanese censorship they slap on every adult-oriented work for no apparent reason. Second, so far you chose a combination of the most difficult genres – porn with a…

@DokiDokiTsuna Legitimate question: Does the fact that Lord of the Rings doesn't do it mean it can't be called a staple? Staple is an integral part of the entire genre, a basis that exists in any sub-genre in one way or another so Hero’s Journey is a staple while journey of apprenticeship is no…

@DokiDokiTsuna the journey of apprenticeship and 'learning a trade' was a STAPLE of fantasy fiction Except that it’s not exactly a staple and more of just one of the tropes, I don’t even recall that trope being used much in LoTR, Dragonlance, Witcher, Conan and many other influential works; thi…

Looks like it was already already mentioned in this topic, but I want to reiterate that you've missed the point of what fantasy in general actually is. For example, both regular Warhammer and Warhammer 40K are both fantasy and the only difference is that regular Warhammer is set in medieval setting …

If you want to create a game but don’t know how, why don’t you try making a small text forum RPG “Choose your own adventure” type of game then? It doesn’t require any programming, it can be a lot of fun if done right and most importantly, it will require almost as much work as a computer game becaus…

As someone who's 3D comic project is currently in a process of active development I can tell you a hell of a lot of things about the process but to make a very long story very short – it all depends on what kind of comic you are going to create, how exactly you are going to mix 2D and 3D, how many p…

Actually I was thinking more about "Doom: Knee-Deep in the Dead" and "Doom 2: Hell on Earth" books but it’s not that important because my point was that you can have bare-bones logic, characters and world and it will still be interesting and engaging if your action, dynamic and pacing is done righ…

Yes, "With the Old Breed: At Peleliu and Okinawa" and, if my memory serves me right, "Helmet for my pillow", the Old Breed was actually quite different from the series despite half of that series being based on that book. Well, he has some very good points that I should break my combat down in…

@darthmongoose and @RobertBMarks Yes, my project is a comic but I agree that novel and visual pipelines are pretty much the same so I don’t see any problems in using both. I will re-evaluate a few things later on but just to clarify things I will list my primary sources of influence. Yes, I do under…

O-ho-ho no, this is precisely one of those things I hate when people do so my approach is practically the opposite – most of my comic consists of middle and wide shots, always show full environments as opposed to just backdrops and my characters actively interact with their surroundings as opposed…

I think it generally comes from the fact that we all can write (anything), we all are doing it every day, a few times a day. And this is the prime example why this is happening – people do not distinct between writing as the process of physically writing things down and writing as a story-making …

The funny thing is, this is exactly what I was thinking about lately so this is what I’m going to do – I will focus on finalizing certain key points and then expand by building the rest of the necessary assets around them, I’ll need a bit of time to practice and refine that pipeline but this is wh…

Not exactly because I’m using modular approach when I design characters, environments and events as separate assets which influence each other but are not directly tied together which makes the whole thing much more flexible than a standard linear approach and in many cases it’s a lot easier to wo…

Maybe you've already tried this, but it might work better if you started off with the 'key points' your characters will go through, come up with a random preliminary environment for each of those key points (that you can tweak later) and then if having those environments be free floating and having …

Well, I don't think my messy doodles will be readable for anyone except myself but they should give the general idea and feel: [image] This is pretty much how my process of writing the story looks like because I absolutely need to see something in front of me in order to construct something.As y…

All right, thanks everyone for the feedback, so far we have this: @supersuper90 I briefly checked your comic (I have lots of work lately so I can't dive into it right now) and it is indeed seems very similar to my works in several places, I'll try to write some feedback once I'll have a free windo…

It looks like provided script is actually a general outline because script is a technical document which describes what should be depicted on each panel with attached reference pictures and everything. It is possible to expand your outline and then break it down into an actual script but in my exper…

I can't really understand if that was directed to me or to the OP but here are some great examples of how mixed pipeline can be implemented: Environment Machinery Human character Robot character Most of these examples utilize a very peculiar mix of 2D and 3D because Grease Pencil is a tool made for …

That's pretty much a standard way of a mixed working pipeline – someone writes the story and makes 3d reconstruction drafts which makes writing and planning in general a lot easier since it's a lot easier to move models and cameras around the scenery than redrawing them and then someone else traces …

As a person who's been making 3D comics for several years I'd like to hear quite a few clarifications: First and foremost, how much experience do you have in 3D graphics in general and in making 3D comics in particular? 3D comics require very, and I mean very precise and refined working pipelines…

If you want to learn how to create different types of faces effectively, I very strongly recommend you to find "The Mad Art of Caricature!: A Serious Guide to Drawing Funny Faces" by Tom Richmond, I saw it online but I don't remember where, but you can google it and you'll find plenty of pages from …

I'm not exactly a professional artist, in fact, I cannot even draw a stick figure properly but to me it looks like that model has, well, let's call it a severe case of typical anime distortion: model's right eye is on the side of her head as well as a brow and her mouth is protruded forward and rota…

Well, to make long story short, it all boils down to very short attention spans and lack of common sense – people come up with a vague idea, immediately proclaim themselves as writers and proceed to posting collaboration proposal without giving it a second thought and in most cases, forget about the…

No, not a lot as far as I can see but this seems to be the case for other places as well. As it was already mentioned, streams with the most viewers are usually streaming already established comics with significant fan base, porn, professional quality artwork in general and 3D (it seems that 3D str…