The 80's, pure and simple. I grew up on all the classic 80's sci-fi. The design, the atmosphere. I've always loved the small detail in the backgrounds that made everything feel functional. I do enjoy and appreciate the more sleek and design-y sci-fi, but I'll take the clunky any ol day. I've tried to incorporate a lot of that aesthetic into Velocidad1 as possible. Can certainly make the pages take longer, but I think I balance it out.
Also it's pretty fair to say games as well, as some of the ideas for the space bikes were originally an idea to incorporate into a game pitch. So a lot of the stunts the characters pull both on their vehicles, and crawling around the exteriors of space ships were all things i wanted to be able to do in a video game.
Anime and graphic novels were my biggest inspirations for my upcoming story as well as J-pop, and other really inspiring artists like my little sister: https://tapastic.com/series/Damsel-NOT-in-Distress (we're doing a joint webcomic where the characters overlap sometimes but I'm kinda slow so I'll be releasing next month...she had a headstart XD )
The biggest influences for my comic, Cutaway Soldier1 would be Final Fantasy 13 and Nanatsu no Taizai, even though people usually have a negative opinion for FF13 I really loved it!
Artwise: Calvin and Hobbes, the Madeline books, the cartoons of Charles Addams (most popularly Addams family), Yoshitaka Amano (this can be hard to see), Eric Powell (The Goon) and several small things about all kinds of artists.
Writing: This is harder to say. These are influences, but it varies how close my comics would be to any of them. I'm not trying to mimic anyone, but here are important contributors. The video game, Earthbound. Sam and Max (mostly the comic books). Kurt Vonnegut. Neil Gaiman. The Simpsons.
I think I am mostly influenced by tv shows even though I read a lot of comics. I like Gravity Falls a lot. The humor and funny character design and the supernatural theme is really inspiring to me.
I also like Steven Universe and MLPFIM.
Here is my comic: https://tapastic.com/series/magicadvisor1
Magic Advisor is a fantasy / comedy web series. It´s about Lizzy Vinter who works as a magic advisor. She helps people who has problems with ghosts, magical spells or anything else supernatural. But she has mostly read about the occult and has not experienced it for real. So she still has a lot to learn. When she meets a self proclamied super villian her troubles grows even more…
My story for "Crass1" was mostly inspired by different doodles.
The art was influenced (subconsciously) by "W.i.t.c.h." though I aimed for something different initially.
The biggest influence to my webcomic Cliche would have to be George Morikawa's Hajime No Ippo.
The difference is that i focus more on the romance aspect and relationships between characters more than i do the boxing. But when the boxing is there its cool. Not as good as Hajime no Ippo Though
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The biggest influence to my comic Wait...What Is my life every thing that I draw and put up has actually happened I changed names and made up characters for the situations to make friends and family more comfortable but my family and friends are Fun, Funny and strange and I wanted to share these moments so Others can have a laugh.
Garden of Mold: https://tapastic.com/series/Garde dreams and personal stuff
Forgive or Forget: https://tapastic.com/series/Welcomeback Dreams, surreal art/games/movies/comics/books, comic cliches with a twist, psychology, parodying those hippie hipster type works as well.
Biggest influences artwise: been looking at a LOT of Mahmud Asrar, Stuart Immonen, and Pepe Larraz's artwork- really crisp, clean linework. Plus I'm firmly grounded in my first major influence- Marc Silvestri. Trying to go left field of the style that I use on my print book, The Clique.
Story wise, not sure. I'm just trying to firmly develop the characters' personalities, and make sure that the story is actually going somewhere(it may take a minute to go, but it's going somewhere). Def trying not to use the narrative device, but that means I have to make sure the reader can follow along through decisive storytelling.
I have many 'weird-ass' influences in my stuff, mostly animes like Utena, Evangelion, Madoka Magica and the like! I love to use visual metaphors, to change the comic style to match the narrative a little bit better or just to creep the reader out a bit! Also movies like Coraline showed me how awesome can be a story with a kid as the main character.
The animes I mentioned before are also great at describing and constructing solid characters and made me try to make an effort in doing the same. Silent Hill is also good at that and taught me about how to create an oppressive atmosphere to put your characters in!
Games like The Stanley Parable, The Beginner's Guide, Undertale or webcomics like Homestuck helped me a lot to understand how to break and modify narrative and the story itself. If you read my comics is very probable that at some point there's not going to be 4th wall at all.
Most of my comics are in Spanish, so many people won't be able to read them, but here on Tapastic I have Darker (finished) and I'm currently updating All the Slices. They both have a lot of influence of the mentioned titles.
Almost everything I've ever liked has some influence on my comic haha. Shows like the Avatar series, movies, comics etc. Here's a mood board I made (I actually just discovered this idea on this thread and I like it. I think I may make more - anyone have any sites or apps in particular they like for this kind of thing? I just picked the first thing in google search to make this one)
my comic Enkido2 is heavily influenced by artworks centered around an ever-wandering protagonist on a mystic and bizarre quest of some sort
here are the Big Ones
- Adventure TIme (drawing style + coloring scheme + heavy use of symbols + surrealism)
- Arzach & Airtight Garage by Jean Giraud (Moebius) (narration + bizarreness + coloring scheme + surrealism)
- Samurai Jack (background coloring + narration)
- Samorost & all Amanita Designs video games (bizarreness + atmosphere + world designing)
- Legend of Zelda (world designing)
- Holy Mountain & El-Topo by Jodorowsky and The Incal (by Jodorowsky and Moebius) (bizarreness + surrealism + heavy use of symbols)
- Journey (atmosphere + world designing + coloring scheme + narration)
if you know any piece of art that fits this niche, back me up...
Definitely Oyasumi pun pun, but other things such as music (Gorillaz, The Dear Hunter) and videogames have changed the way i portray my work. Magical Starsign (ds game) is an special treasure of mine and is be lying if i also didn't mention Ava's Demon (webcomic), Stand Still Stay Silent (webcomic) and a lot of zombie media like World war Z and the Walking Dead TV show!
The biggest influence to my comic Galaxy Guts: https://tapastic.com/series/Galaxy-Guts cheezy as it is, is myself when I was 6 years old as I was so fascinated with everything got to do with space. I have also been inspired by the many webcomic artists on tapastic who have proven that a simple art style is just as good as a realistic art style.
I've got a couple, but the BIGGEST most BLATANT is (1)Octopus Pie. I try pretty hard to make sure my comic MEAT&BONE can't be compared too closely though, it's actually a bit of a worry sometimes! Haha, oops. Especially with regards to Merediths colorist, Valerie Halla - she's excellent.
(2)Scott Pilgrim is an early influence I still feel (as well as various manga, something that also shaped Bryan Lee O'Malley). (4)Michael DeForge is a big influence in tone for me, and my friend (5)Jason Bradshaw, and well as LEGENDARY cartoonist (3)Chester Brown encourage me to be more raw in the stories I'm telling....