Hello! I'm a 3D artist and I just wanted to drop in some resources in case anyone was looking for free/low-cost models to use since OP mentioned seeing the same assets over and over.
You can find free models in varying art styles at these sites:
https://www.turbosquid.com
https://3dexport.com
etc.
You're going to typically want the .fbx files if you want to keep their textures on unless your drawing program prefers .obj's.
If you're looking for realistic references of an object try searching for photogrammetry of it. These models are typically unoptimized/high poly (large file) with the lighting baked in.
I can't find anything on what 2d programs poly/tri limits are, so make sure you save before importing any models just incase they crash your program.
You can also find free 3D textures here, though you do have to make an account first:
https://www.textures.com/
The Unreal game engine is also free to use if anyone needs a program to set things up or change textures/lighting/render passes in. It's probably the most user-friendly option. It's also pretty easy to gray-box sets in if you don't want to mess with models. You can make things cel-shaded. There's also always Blender.