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Jul 2019

Thank you so much for your feedback! It's really nice to get pointers like this so we can improve not just this series but future ones as well. The fact you're taking time out of your no doubt incredibly busy schedule to give us amateurs pointers it really means a lot. I'm really excited to get in and push the artwork and story further thanks to your advice! :smiley:

Hell, I'd love to be featured or in the position to pitch my works...

problem I got is deadlines, though. I'd need to hire help.

Thank you for your candor and willingness to help! yeah, that's what I figured - we knew we were in a tough category but the story calls to me lol.

@graveweaver

haha, thank you so much! I'll gladly double those 5 bucks if I get there no problem :joy:

@akiocha

Thanks for taking the time! Was reading your webtoon the other day, there's no way you won't get featured!!!
As for your input I have to admit it, I'm very "shy" when it comes to panel shape and positioning and is definitely something I'm looking into, unless I have a very specific effect in mind I tend to stick to basics and just focus on how clear what I'm trying to do reads.
It is more of a lack of experience thing at this point that I hope to get better at with time :grin:

Also while you're here and maybe @Cabbage and @graveweaver can chime in on this one as well; do you think webtoon as a trend is going for more full screen panels that take almost all of the resolution estate? More and more of the new webtoons don't have that traditional korean look with small inserts everywhere and I noticed that most people use giant panels...Do you think it's a deliberate editorial choice or just an organic trend among artists? Most of the people that don't read webtoon are always complaining about the "too much white space thing", do you think it might be in reaction to that?
Maybe I'm just reading into it too much, lol, hope to hear your thoughts on that.
Thanks :slight_smile:

So the paneling thing IMO seems to be am artist trend rather than editors pushing anyone.

Before I started, I gave my editor this draft105 (this draft isn't a secret, it wont be used anywhere in the official release) to test gutter size, paneling, movement, color choice, background style, ETC. At first this style was okay (I don't think he thought about it that much since 99% of our conversations are about my plot outline), but when I reached chapter 4 or so he came back to me and told me that I was making my gutters way too big, and he wanted me to stop using full-width cinematic panels so often now that I was out of the introduction stage of my story. I of course took his recommendation, because my editor is great and his suggestions improve the finished product.

So deducing from this, the editors do want to see more korean-style paneling buuuuut since cinematic shots do the job they're not going to come nitpick me. I do add more cropped panels now, but I still have plenty of cinematic shots. I think the editors are more concerned that the art /IN/ the panel looks badass, and the story its telling is badass, and however its framed is negotiable.

Omg those panels... nosebleed...passes out...

Thank you so much for your input!!! OMG so much good is coming from this thread, it's crazy!!

In my experience, paneling isn't too big of a deal. There is a certain standard you need to meet (its considerably lower than like, art and writing standards though since paneling is pretty easy to grasp) but anything beyond that is just like whipped cream on top. If you want to do huge shots, lots of tiny shots, whatever.

They want your paneling to be neat and readable above all else. If you want to add on some extra fancy creative panels, that will be viewed as extra credit, rather than something that's necessary for your comic.

Of course, our goals as comic artists is not to be satisfactory- It's to GO BEYOND, PLUS ULTRA! So, taking the time to do really cool panels will do you well!

So first off, I personally think you should be focusing your efforts into one of these versions. Either black and white or color. The fact you're updating both is actually kind of unreal levels of impressive, but it unfortunately doesn't mean that much in the eyes of the editors. If they know both versions exist they will certainly be impressed, but in my opinion the amount that they'd be impressed is not worth the extra effort you're probably putting in to update both. They'd be more impressed if you took your most popular version and made longer and higher quality updates instead, with that time.

In terms of art, with your style, I think you're sitting right on the line of what they accept for Featured. Since they have a lot more leniency with more out-there styles, you have more breathing room. But at the same time you're in Drama/Slice of Life which composes most of their most popular webtoons (True beauty, lookism, etc) so they're not really looking to fill up this category other than with titles that have exceptional everything, or some really unique spin. Remember that a lot of titles they're carrying over from Korea are basically majority SoL/Drama so you're also competing with whatever Featured webtoons on the Korean site that WT wants to transfer over. Basically: Competition is absolutely brutal.

Since I keep talking about the demand of certain Genres, I might as well make a list of my own deduction of generally how hard it will be to get featured in a genre, starting from hardest to easiest, using the canvas genres:

Romance = Comedy
Slice of Life = Fantasy = Drama
School
Sci-Fi
Action = Superhero
Supernatural
Horror = Thriller = Crime/Mystery
Heartwarming = All-ages = Animals
Post-Apocalyptic = Zombies
Historical
Inspirational
Informative
Sports (I feel like this genre in particular is one where they are looking for fresh blood but not many people are delivering)

Anyway, yeah, I hope me listing this out makes it clearer why it's so hard to get featured in the top categories- Because there are so many layers beneath it that they need to prioritize to get more of that certain thing on the site. The top genres are packed on english speaking webtoon featured, theyre packed on korean featured, theyre packed on canvas on both sites, they are P A C K E D.

In terms of what you could improve, I really think you should go in hard on the art. Like I said, it's passable, but it needs to be amazing. The art style that I draw the most parallels with on Featured is the webtoon "AXED", because you both have this sort of cartoon style and a similar wide-style of drawing faces.

AXED's art is extremely clean. No fuzzy lines, no color bleeds. This is what they're expecting- Extremely clean work. The colors they use also are not muddy, and pop out despite still having an earthy tone. I would study lots of other artists on Featured with a similar cartoon-inspired style and look at how they choose colors and draw strokes.

As for the story, I was mildly interested, but it's not enough to leap past your competition.The first three episodes were very slow and VERY slice-of-lifey, which like I said before, is already super abundant on featured. I think it could have been improved a lot if we got to see what was under his mask in episode 3 as well, as that would leave your third episode with that essential "hook" because people would want to know why he has those scars.

Anyway, good luck!!

Also edit to everyone else, I will be mega slow with finishing reviews since I'm behind on work and have something to do for my other job (so i wont be near a computer to do edits), but I will get around to them all eventually!

I dont think I'll ever get featured here on Tapas. I'm drawing and writing an epic and even after all the new mobile formatting I've done its lead me no where. Tapas has a clear audience and im not one of them.

Oh well. I'll still post my manga.

Tapas hates black and white Manga. I never see it get promoted and all they do is promote colored comics.

Holy moly. This may the most informative thread going.

While I'm working on a black and white comic in a normal page format I'm wondering how long the day of print comics can last. I've been wondering alot these days whether scroll comics are a passing fad or indeed the future of the medium.
I'd love to have my work critiqued but I know it's not in the ideal format. Maybe just for the art and storytelling? Is it possible to have your work noticed in page format and be asked to redraw in infinite scroll format?

Okay, I may be a bit confused on your ordering and stuff, so bear with me. I'm going to focus on critiquing your first three episodes (intro part1, intro part2, 3rd)


So the first thing I'm seeing is there is a lot of chaos in the words.You have a lot to say amongst these images, which will quickly overload your viewer for an intro. This sometimes leads to awkward placement, such as above. Your words should be centered between these two images. I recommend cutting down on the narration, leave it to the viewer to deduce how he's feeling from your word choice.

Instead of using these three pieces of text for narration, shorten it to something like "But apparently I wasn't good enough for heaven." You can see a good example of short and sweet narrative in the first episode of SubZero5.


Like for example here, you have some great illustrations that are doing a good job at expressing your story and the emotions the character is feeling, but you're piling tons of text on top. A single line above this panel that said "Though you desire to reach for the heavens, your energy is that of the earth."

In general, when creating a Featured webtoon, we have rules about how big the space between panels should be. I recommend you pick a value (Around 300 pixels is recommended for simple panel transitions, it can be longer for things that have godly narration in between or a scene change) and stick with it so your Webtoon reads consistently.


Like here you have a space, and then no space between the two panels. This reads quite messily.

After reading the first three chapters, I like how you were trying to show us the story though action, but it was kind of belittled by all the narration. You have way too much text, you should have probably 1/4 of what you had in the comic. It is a visual medium- Show us, don't tell us. If your main character is shocked about finding a user of the mysterious element he hasn't seen before, do not narrate in his head a whole exposition of the backstory of elements and stuff. Just show him slowly walking through the alley and maybe being like "This feeling..." "...Could it be? No, it doesn't feel like an element I've seen before..." Then show the guy surrounded in purple and all your viewers will instantly know the element is shadow.

Your art could use improvement, IMO at the quality featured desires right now you are a bit below it. I am confused sometimes though because some of your panels are quite good, good enough I could see them in a featured webtoon, but other panels are completely in the uncanny valley side


like the top face is excellent, but just a few panels down you have this close-up shot that falls clearly in the uncanny valley with janky lines (that is quite big, i could excuse it if it was like a tiny shot of him in the background looking wonky)

I think you should focus a bit on improving your artwork, or at least, taking more time with it. A Webtoon original expects the top-face quality in every single panel. I think you have a good idea how faces and bodies work in certain angles, but you haven't studied figures and faces extensively to know how they work thoroughly.

Practice doing studies like these. And do quite a bit of figure drawing too.

As for the story, as you already stated, you don't have anything crazy new but I don't know if there is a Webtoon that has this story. However there are a lot of stories in YA novels and TV that focus on elements, and I don't know something popular having a similar story would effect choosing a webtoon to be featured. I think your story is solidly on the middle line- It will not detract from your chances of being featured, but it also will not add to your chances of being featured.

Anyway, good luck ~

Hmm I had a feeling I had too much text, and because that's what you emphasized the most, I guess that's the biggest flaw. I do have a lot to say and it can be hard to tell what's important to me may not be to editors/readers yet.

I understand your confusion on my level of art, for that I apologize, so please let me clear it up. I personally was aiming for certain "key" angles to look more impressive and didn't spend nearly as much time on other panels I thought were "less important". I thought maybe the readers wouldn't care as long as it doesn't happen too often, and I didn't want to spend more time than I absolutely needed to get my message across. We put way more hours in to creating than most readers spend looking at it, but I guess my cutting myself some slack in the drawing showed through as inconsistency more than I thought :sweat: oh well, at least apparently the art is feature quality when I do try. Since my new intro is long, I admit at some point I reeeaallly just wanted to get it done and not keep my readers waiting, I'm quite anxious I'll lose them :weary:, but now I realize rushing through things created the wrong impression. But regardless, I'll still take the figure drawing tip, and I'm always up for practicing and leveling myself so I'll do that!

I was wondering if my painterly style versus line art style changes would affect my chances? Since this intro is newer than the chapters that follow (which has a painterly style for a few chapters till it goes to the recent line art style again). Is it worth redrawing them so that the style across all chapters are the same, even before the promise of a feature?

Anyways thanks for the tips.

@Cabbage Thank you again for all the time and effort you are putting into these reviews. They are reeeeeally helpful, and this thread became by far the most helpful and informative on this forum! We are looking forward to your review of our Hexameron very much, hopefully our request wasn't lost amongst the others.

The style change will not help your chances of being featured, at most they will overlook it if other parts of your series are good enough, but one thing that is valued is consistency so a sudden style change will be a problem. I would however focus on other aspects before worrying about the style change.

As for the art, this isn't something I was really ever told during my editing process but I had it drilled into my head extensively in university while learning to put together portfolios:

People will remember you by the worst piece you present, not the best.

This is why even series' that have beautiful animations or comic panels get one wonky frame, it's screenshotted and passed around the internet and laughed about. You need to make sure that even the very worst you produce is still above a certain standard of quality.

first, i would like to say, thank you for telling me that bubble was cut off, i'm going to fix it on Webtoons soon, i have already fixed it on Tapas

as for the elbow, i was so confused as to what happened there, then i looked at the Tapas release (which is traditional page format) and found out originally; a panel actually covered that, so yes i am glad someone pointed that out to me...

only things i still cant grasp is pasing and the very very hard one... colour theory. i actually have a friend coaching me on that but i know that one will be the harder one to overcome since i really cant grasp the understanding of it, like in a visual sense, you show me a colour nightmare and i would see nothing wrong with it kind of sense but i am takinng these into consideration despite me never going for featured

like the others have said, panels is a bit of a cherry on top thing that I suggest to people who seem to have the skills to accomplish it on top of other things you need to worry about for comics. I do see that many Cavas comics seems to have a lot of white space. Like enough that when I scroll it almost is a bit of work haha, which is something you definitely don't see in Original works. In my experience, people who use smaller korean panels still are just as likely to have large white space so I don't think it's to combat that particular problem.

Regardless, imo panel shapes can be some of the most fun things to do and you do get readers noticing it (I played with it much more in my other comic "Normal." and would get comments complimenting it). Not necessary though. I think your comic is going to go far to good luck on it! :slight_smile:

I don't really think about getting featured because I'd turn into Ahab trying to hunt his whale. I don't even think my kinda comic really has much of a chance to be featured as it's more of a hobby for me and gains steam slowly - tbh I much prefer it that way.

I genuinely think more linear narrative based stories with a more Manga based art are favoured more but not to say other artists work don't shine through, it's only what I have seen consistently for a time.

Going all the way back to the main source question; I think when it comes to gaining a following it really comes down to managing your expectations and doing what you can at a manageable level to put it out there so as not to consume your life, if that makes sense. I've been on and off Tapas and barely broke 100 but have increases in subs by 10 each month on average since january

Don't obsess over growth and enjoy the work you do and relish in the ones who appreciate it.

Don't obsess over getting featured. What you get out of the experience of producing work and the engagement from those who do appreciate it is what matters more than numbers and a digital spotlight (even though yes it would be a marvellous thing I won't deny). Hope this helps somewhat

Okay, I finally updated my comic, and it now has three episodes. I think that's a good number for a critique, yea?

I'd really love some thoughts, this is my first comic!