7 / 30
Nov 2022

I think unpaid at first 1-2 chapters
After that we will get minimal profits, + if it's problem we can switch that ways after few months

Are you Russian? :smirk:
Anyway, please chant the font, it's really hard to read your post ^^

You want artists to draw 40-80 panels a week for no money initially and then when it earns money, they'll get a percentage share with a team that includes two editors, two proofreaders, storyboard artists and presumably at least one writer, and maybe others? If there are 7 people on the comic, the artist will only get about 14%. Assuming that to create 40-80 panels in the style of the webcomics mentioned (which have very high quality and detailed art), the artist will need to work full time on these comics and so earn a full-time wage for it to be possible (because if they have a job, they just won't be able to produce that kind of output), meaning that each of your series will need to make an income in the region of... $140,000 per year.

....This doesn't sound very feasible for a first project from creators with no established fanbase or proven track record. I'd urge you to reconsider how you're going about this.

Umm, the artist is highest rol for us so he will get the most part of the profits, we ready to give 25%-30% for each work, and so if he do two works he get 60% when still many people work with him

Would this job be under a contract? If yes, for how long?
I'm interested in the line artist position, but I can also be a colorist. I can't do both if the given time for 40-80 panels a week or 2 weeks would risk my health.
I use a pen display tablet and CSP pro, and have been drawing since 2014. Extra skill able to use blender to model 3D props including texturing and rigging, so if in need 3D props you can count on me.
I can do a test if needed.

Looorrrdd unpaid 40-80 panels a week/every two weeks is way too high of a panel count! That's more than a lot of Webtoon originals for way less pay if you manage to get monetised (which is super difficult with comics)

Setting those kind of expectations with little evidence of your writing and storytelling will make it difficult to find an artist.

If you don't mind me asking- what's stopping you from having a lower panel count? I'm not applying, I'm just curious.

Okay, so let's say the artist gets 30% of the profits for making 40-80 panels a week. Wow, now all your project needs is to make around $60,000 per year (and I'm low-balling here and assuming the artist earns under $20,000, which is a very low wage, barely enough to scrape by... And as for doing two comics at once... that's 80-160 panels a week. That's approximately the workload of a shounen jump mangaka. It's just not possible. I've never heard of a person making that kind of money on their very first comic.

You need to dial back your ambitions a bit and be realistic, especially if you want an artist of that level of quality.

We work without contract, but i can make it with you if you want it)
It's your decision, we still didn't find artist so you can choose what you want, sure you can send me example)
Can you do that on discord please?

You don't need that many panels per episode for an action comic to be good- especially since you're starting out and the comic will not be monetised. Many of those 70-200 panel comics have a paid team working behind them, usually contracted by the site they're hosted on.

An episode just needs to progress the plot in some way :slight_smile: I know as an artist even just doing the lineart for that many panels could cause burnout/injury.

Yea i understand, you are obsulutely right, but if i want to make like from 30% to 60-70 i need to fire like storyboard drawer or someone else, and i can't just do that, i tried my best to give as much as i can to only artists.

Thanks for advice, so i just checked the minimal amonut of panels for action genre is 35 so yea i am saying about 40 panels a chapter/week/2weeks
)

Maybe you do quite understand. Revenue is not guraenteed. Infact, it is incredibly rare to have any sort of revenue assuming you reach that level of getting steady revenue. What you're asking for is a full time job with VERY risky investment.

ignore speling I am super tired

I'll contact you later, preparing my work samples. But right now I still have one more 90 panels episode to complete, so I will have no more work after they are completed which is in the next month will be available.

Me when I read about inking lineart for 40-80 panels a week unpaid

In all seriousness, why a long project immediately? Have you tried a shorter story first? Dip your toes in the water to see if there is an audience for it?

Me when

3

You just assume you're gonna get that big of an audience within 2 chapters and that the income will be enough to able to share across 7 people. You also assume everything's gonna go perfectly well for the team to be able to produce 40-80 panels a week consistently for over 100 chapters. Of those 100 chapters, you only have 5 written. So you don't even know if your completed story will be worth following and spending years on.

That's a lot of confidence you're putting on stuff with no certainty, my guy