My pages are usually 12-14 layers are so;
-sound effects
-wordz / word bubbles
-panels
-speed lines
-add on layer (not always though, only is I f*** something up, or forget something)
-effects (sometimes x2)
-shading effects
-Highlights
-lineart
-color
-background lineart
-background color
-rough sketch layers x2
Though technically my word bubble and panels are in multiple layers in a folder, (becuase I use Clip Studio Paint and that's how it sets it up.)
Basically I use one main psd for the layout and a psd for each panel. They're all linked together in the layout so the number of actual layers seem excessively high but it makes reformatting and tweaking the page much easier. Conceptually it's more like 10 - 12 for roughs, lines, shading, effects, etc.
Lettering in illustrator goes into 3 main layers for text, balloon and SFX. More are added in for fancy character dialogue or title blocks, captions, and other special things that need vectors.
I try to keep it as low as possible X) My comic1 changes styles a lot so it's hard to measure. I think on average it's 12 layers.
So that's one layer for:
-thumbnail sketch
-color barf (drafts for colors)
-roughs
-inks (two layers for bg and characters/fg)
-background flats
-character flats
-flats for a/b panels
-textures for characters
-shading/lighting for characters
-maybe one or two layers for painting above or underneath characters (painting in general)
-and maybe two layers or more for lettering
I try to keep mine low as possible for better management (if that makes sense lol.)
So usually on a page it'd be like.
*Sketch (usually the thumbnail unless I have to resketch parts of it for better coherency)
*Panel borders
*Speech bubbles + SFX/effect lines
*Flats + shading
*optional additional layer if I need a certain effect
*Background
so about 5-6 give or take lol.
I use a lot of layers (usually around 30)
•I have the sketch on one layer
•Lineart (in a raster layer)
•BG lineart (in a vector layer)
•1~2 perspective ruler layers
•about 5 layers of flats
•3 layers of skin shades
•1 multiply layer for hair and clothes
•2~3 layers of BG flats
•2 multiply layers for shading that background.
•1 frame layer for each panel.
•1 layer for each text bubble + text
•2 add glow layers for lighting effects.
•1 soft glow layer for lighting effects.
In conflusion : my files are huge.
I don't think I use that many layers..? Let's see:
Dialogue/text (I usually put them in a layer folder)
Panels
Sketches
Lineart, characters
Colors, characters
Shadows, characters
Highlights, characters
Lineart, backgrounds
Colors, backgrounds
1-4 extra layers for special effects
so 10-13 layers perhaps..? :B
It always varies from page to page, but I've settled into this general pattern of 10-15 layers:
-(all the dialogue text layers)
-word bubbles and sound effects
-panel borders
-lineart
-background lineart
-skin color
-hair color
-clothing color
-(adjustment layers for the background colors)
-at least 2 layers for background colors
-(below everything is the sketch/thumbnail layers)
Then I usually mess with the curves and saturation after I flatten everything for resizing and uploading!
sometimes it varies depending on the page (especially if it's animated because then fml all hell breaks loose there are no rules), but for grayscale pages it's usually 7-8 layers:
-text and speech bubbles
-panel boxes (i outline panels in grayscale comics, but avoid them in color comics)
-character lineart
-background lineart
-misc effects (e.g. overlay, multiply, gradient)
-flats shading
-flats
the layer count varies a lot more when i work in color, but it's usually 8-10 layers:
-text and speech bubbles
-gradient overlay
-overall shading
-character lineart
-background lineart
-character shading
-character flats
-background shading
-background details
-background flats
as you can imagine, my grayscale files are laughably small compared to my RGB ones LOL
there's also a sketch layer that prefaces everything, but it usually gets deleted once the text and lineart are done
There are usually quite a few layers in each page, minimum 15 layers per page. Here's a general idea of what my average page looks like:
- text
- speech bubbles
- magic effect (1-4 layers usually for gradients, light effect layers, overlays, blends etc.)
- environmental effects (sunlight, moonlight, day/night etc.)
- panel boxes
- background layer (main line art)
- general character color effects
- eye colors, facial coloring layers
- hair color layer
- skin color layer
- clothing layer
- 4 to 6 environment/background color layers
I usually have about 30 to 50 layers, but I group them up.
This one took about 10 layers or so.
While this one took more or less 40-50 layers.
I usually sketch the pages on a sketchbook and then lineart them on PS. The thing is, I didn't know that the actual sketch picture is about 50mb. which lagged the software, so bad. I didn't notice this until I drew the first picture I sent, which is page 19. by that time, I've already linearted and colored most pages.
Other than that, I've had no problem with my comic layers layout
Speech Bubbles (1 layer per bubble, so about 3-7, I guess. Usually closer to 3 than 7.)
Lineart Layers (7-9 layers)
Lighting/Shading (foreground) (5-8 layers)
Flat Colors (foreground): (4-7 layers)
Shading/Lighting (background) (6-10 layers)
Flat Colors (background) (6-9 layers)
Sketch Layers (Between 2-10, usually I have somewhere around 6-7.)
So that comes out to about 40-50 layers per page on average… XD
And I don't even want to COUNT my lineless stuff… I'd say I use at least double the layers for that.
as i'm lineless i use about three million unnamed layers
the main types i use are:
- the sketch, which is an incredibly messy & smudged pencil drawing i've imported onto photoshop
- the flat colour layers, which i do under the sketch layer and are almost as messy
- detail layers, which are numerous and are the only thing that really tidies the whole thing up
- light layers
- shadow layers
- bubble & dialogue layers
- panel borders
- additional effects layers (ie sound effects)
but by the end of it these tend to get messed up and interchanged as i draw on the wrong layer etc, so it's just one big disgusting layer tangle, not counting all the background layers, which just go on forever
I can't shade with a multiply layer for the entire picture... it's just weird to me. So for each body's part, hair, skin, clothing, accessories, they all have their respective layer where I flat color and shade after I'm done.
I divided the layer into groups so I can keep track of them easier:
{GROUP) BUBBLE SPEECH (1-2 layers)
(Group) LINEART
- Lineart (Main character lineart)
- Background (Background lineart)
- Panel boxes
(Group) COLOR
- Hair
- (GROUP - Clothes) (Contain 4-5 extra layers, from outer layer clothes, to inner, accessories, pants + shoes)
- (GROUP - Eyes) (3 layers, including 2 for eye coloring and 1 for luminosity)
- Skin
{GROUP) BG COLOR (Varies depend on background's details, usually range from 5-10 layers)
Then I add 1 extra multiply layer for some dark shading, and 1 luminosity layer for some lighting. All of these can add up to 50 layers or so. Not counting text/lettering which I do in Photoshop.