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Apr 2018

Hi everyone, i was wondering, if it is possible to show a scene in "slow motion" in a comic and if it`s possible, how would it be? (without using gifs). And if you have a "slow motion scene, could you show it for educational purposes?

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    Apr '18
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    Apr '18
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I know that using more panels for a scene “slows down” the scene, since more time is being used for the same frame of time. I’m not sure if that will work for a slow-mo feeling tho :0

Like @daeofthepast mentioned, you can create a lot of panels and think of them as animation frames to drag out the scene for a longer time. I have a couple of ideas on how you can pull that off:

-you can fill up a page with a lot of square panels, (like each one as an animation frame)


-Do a wide shot of the slow motion scene (maybe full page?) to make it dramatic looking

- Make short, quick panels, each one focusing on a different part of the scene

Can I add something? Not using any dialogue or sound effects with a dramatized panel and art (sorry, no reference) will add some kind of slow mo effect too.

If there is dialogue, stretching out the dialogue over the various panels would probably help.

Drawing the same character several times in the same panel, showing different stages of a movement, can sometimes work. I couldn't find a good example, so I drew this incredibly professional example of someone getting punched and falling off a cliff into water. To "slow down" more, you just add more "stages".

One last thing that can help is making the panel a lot larger, even half a page or more? that way the focus on it is longer

I usually use many large panels, maybe another trick is to avoid the background to focus on the action

there's this french comic called 3" by Marc-Antoine Mathieu (Amazon link4), it shows almost 4 stories that happen at the same time in three seconds in slow motion, and the way they did this was by

drawing millions of the sames panel

with slight variations, IE zooming in, on each =P
example:

in summery more panels = slower time and pace, less panels = faster time and pace =P
hope it helps (Also check out 3" it really is a good silent B&W graphic novel )

^^^ Agreed. We tried using this method in our comic to show a slowed down scene, where the character is walking away hesitantly and slowly.
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Not sure how effective it was, but I couldn't think of another way to do it. Some folks had suggested to break up each of the repeated character in his own panel so to have 4 panels at the end, which I suppose could have worked too.

Good luck!

I would say to showcase the scene happening in real time first and make sure the speed of the scene is easily identifiable. After that I'd say to show the character's moving but have their action be delayed. I believe after images can also work or reverse the usage of them at least.