Honestly, as somebody who has worked as a professional illustrator... I kinda get it? My day job where I help work on these... illustrated edutainment adventure books for kids part time (a sure-fire seller because they teach computer science skills, which is something parents want) pays my rent so that I can use my other days making Errant, a comic which isn't perfectly optimised to make money.
It's not like I've never felt the temptation to make a longscroll GL Fantasy or Isekai specifically to make money and raise my profile, or felt frustrated and envious of my friends who love making NSFW BL slice of life for just how much of an easier time they have of making something they care about while also building an audience and having a comic that can sustain them.
If I suddenly lost my job, it's not out of the question I'd take a chance pitching a GL Tapas premium comic.
Ultimately though, if you only care about money and fame, comics are a really labour intensive way to get it. Designers or computer coders make way more money for their work hours than comic artists, with only like the top less than 1% of comics creators make even comparable money to a midweight or senior UX designer, a job that I can tell you, requires way less skill and training than being a pro comicker. Comics are a lifestyle job, an incredibly high-effort medium with a really broad set of required skills to do to professional level that you should only make because you really love it. If you're making a comic you don't feel passionate about, the pay has to be really good for it to feel worthwhile, and as somebody who knows a lot of premium creators, I'm well aware that really good money (the kind where your comic is your main income) requires in the region of 50,000+ subs.
I almost never see people who have no passion for comics reach the level of ability needed or maintain a consistent enough update schedule of high enough quality work to build a sizeable following in comics. The skill level needed across multiple disciplines, the attention to detail required, the punishing schedule to make enough content and the amount of time you need to spend promoting and networking once you've done all the pages tends to weed out anyone who isn't highly dedicated to the medium. People who dream of having a popular comic often don't realise that you don't just upload a few episodes of your comic or pitch your idea and everyone goes "WOW!" after a month of uploads and then you get a million subs and Tapas or WT assign you assistants who do all the work while you just spend your time basking in the adulation of the internet.
Building a large following is just constant hard work. It's a job. Worse, it's a job where you'll have to deal with really bitter people saying or snidely implying that you don't deserve it. You have to really, really love the comic you're making, the process of making comics and to feel like part of a supportive comics-making community to do it, or the loneliness, long hours, low earnings and entitled readers or jealous wannabes will really grind you down.