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Jun 2022

However, the number of entries is not yet a measure of popularity among readers, but only among creators. For this, you would have to add up the number of subscribers, likes, and so on for each section and then evaluate them.

I think people just like romance as a genre, be it straight or gay. I heard some people are drawn to BL as a genre because they don't really see those types of stories in other media. So it has sort of carved out it's own niche on the webcomic scene. It's not really a new trend or anything, I remember see them when I started out 10 years ago. It is a genre that does have some issues but so does straight romance.

something to bear in mind is that BL hasn't been a genre on Tapas as long as slice of life, and that there was a boom of Slice of life and comedy like many years back (but now is not nearly as bustling or popular). So looking at what the amount of comics altogether are on Tapas won't tell you at all what is currently trending. Also a lot of romance and fantasy comics from back in the day are BL, but never used that genre tag since it didn't exist.

I almost have no subs and likes but I love my comic regardless, not just the main story itself but also the characters and their own backstories too. I love my MCs of course but I also love sides and even some mobs lol EVEN the ones I (will or did) kill :two_hearts:

If you dont love your comic yourself how can you expect others to like it?? :coffee_love:

I'm a novelist, not a comic creator, but I agree 100%.

I recently saw a published author go on a Twitter tirade about writers who write solely for themselves rather than money. She posted, "A novel is not your passion project. It's a product. 'Authors' who publish their passion projects are hurting real writers."

Do you sense the rage I felt when reading that? Saddest part was the people who agreed with her. The mind-boggling part was that she couldn't get 100 sales on Amazon, yet she felt godly enough to give advice to new writers.

If you don't feel it in your heart, the reader won't, either. That "passion project" makes us work harder because it's part of us we're putting out to the world. That "product" is the influence of editors and publishers and society that you obey above your own creativity.

I may not make money (yes, it would be nice if I could), but I'm not selling my heart and soul for ratings.

:purple_heart:

I am aware of that. I have been here for awhile. I feel like BL tends to get a lot of unnecessary hate. And I don’t like this idea of telling people not to write gay romance because other people write them. No one says that about straight romance or comedy. I think if a newbie wants to write those kinds of stories, they should just go for it.

BL is hugely popular. The genre doesn't get as much attention during Tapas promotions, but it is quite a draw for subscribers. I wrote a short BL among my other non-gay romance novels. The subs were double digits by the end of the day when I'm still struggling with my straight romances LOL. It's funny because I write straight novels but read BL webtoons.

I agree. Write what you wish! There will always be an audience for it. (Except, of course, the obvious illegal topics lol.)

:purple_heart:

Comics have been paying my rent and bills for the last few years an saving up for my first house and I honestly cannot imagine doing this job and putting in the amount of effort it takes for a project you don’t have some personal investment in. I have a theory that’s why there might be a lot of people who quickly pick up some heat who within the span of a year or two just completely disappear from the industry (though I can think of a slew of other reasons why this is the case— I just wonder if that’s a contributing factor).

And yes, I did work very hard to develop things that would be popular but only within the confines of my tastes and I don’t regret it at all. My more niche work now has tens of thousands of eyes on it and has gotten more interest from publishers than it did before and I wouldn’t change my course of action for anything. I’m in a very good position right now where I can pitch some wild stuff and get approval because the work is tried and true.

In the years that I’ve attended conventions as an industry professional, I can’t actually think of a single high level creator who ever felt like they were clout chasing—they all seem pretty passionate about their projects which you kinda have to be or the work isn’t worth it. There ARE some people who extend the life of their projects because of financial obligation but even then there’s usually still love to there.

And, of course, if you do anything hard enough and seriously enough it does become WORK but its clearly not limited to industry pros. I see hobbyists in discords and forums all day talk about burnout with much smaller outputs. Its a universal feeling whether the income is there or not. Every single path in is grueling work.

Yeah I'm not pointing this out to throw hate at BL, I just find that a lot of people head to the numbers on the search page thinking that those are the numbers for how much is in these different genres--and it's not at all. The numbers are deceptive.

If you're going into art just to gain popularity, you're doing it for the wrong reason.

Art needs to have soul. Fans will like what they like, and if they like the stuff you make, that's fine, but most of them aren't going to look at something with only the minimum amount of effort and passion put into it.

On the other hand, it is nice to know that people are enjoying what you make. You don't want to feel like you're giving to the void.

Actually, yeah that makes a lot of sense. There are benifits to making something that has a higher chance of being popular especially if you need the money.

I when I think of someone who only makes their comic for views it tends to be someone who sees how popular webcomics are and thinks "I'm gonna be a super famous webcomic creator!" Without the actual passion for making them. Granted, I don't think these people get far because it's extremely hard to get famous and is super time consuming.

But yeah, I'd say most of the popular featured webcomics nowadays are done out of passion and also because they're being supported financially, which is understandable! I'd make more of my comic if I was getting paid, that's for sure :sweat_smile::sweat_smile:

Well... personally speaking while I like to draw, I mostly do comics because it's like doing a long term commission and I need the money, while at the same time of course I work in stories based if I'm interested and it's on my abilities. I don't think that any of the stories that I work for is going to be the best next thing, or that we'll get famous or anything, that's asking for quite too much luck and sometimes, a lot of attention can be exhausting. I know, with more views you can even increase someone's pay but while I don't call myself a pessimist, I would say I'm realistic, effort and passion doesn't always guarantee life-changing success neither stucking with the popular on demand things, because just like you, millions are jumping into it everyday.

While I don't deny I have a few stories of my own, I'm not interested enough to turn them into comics, and if I do, I would probably do the first chapter and leave it forgotten for around a year or more.

What I see first is that a lot of people are not only hungry for attention, validation and compliments. But what I can tell is that they also seem to be from... bubbles, where they are a peculiar individual who exceeds in a talent inside that bubble or social group, however, once they begin to interact or to finally go beyond what they've known their entire lives they get frustrated because they notice they aren't actually especial... but another one of a majority that they didn't see nor knew about, and that's upsetting.

You also have, among those individuals those that are not used to failure or that things don't go the way they desire, therefore, they are very analytical about what to do, and since they also have a narcissism and quite the people pleaser behavior (But of course, with the goal to obtain recognition and receive once again that feeling of being unique) they try to do content focused on popular things because they believe they'll succeed with that (And that honestly, that's not true, with popularity also comes competition and overload).

The goal may vary from one another, some want popularity, increase their numbers in one form or another (followers, likes, views, comments, etc), self-steem, validation, have a "not-failure" comic to be proud about to later presume on portfolios (Prob to get better jobs, recommendations, be hired by a company or person, etc)

The only thing that I still gotta mention is that whenever some of these... superficial goals is not met, you'll have this people asking if it's better to cancel their story or abruptly finish it because "it's being ignored, I love my series but people not caring about it hurts me so much" (And this can be because of the art, the flow, the style, the genre, the execution, characters, etc, anything that may be the thing that is not working, even promotion)... And honestly, my mindset is quite simple, if you tell a story you gotta ask yourself why, it is for yourself or for someone else? And if you drop it... then, I think you didn't love your story enough if you have to ditch it away because it's not bringing you desired results.

Sometimes people have too much ego, or believe that just because you do Isekai, BL or NSFW you're going to solve all your problems and gain a lot of money, while the reality is that there is a lot of competition, a lot of times you need to produce more than what you're capable of just to get noticed or to get paid faster, or the harsh reality is that it takes years to build a fanbase to then have less than 10% of your followers to actually support you.

My novel is a passion project, but I wouldn't mind getting paid for it.

I think, like all things in life, there is a in-between point balancing creative freedom and savage capitalism. Maybe I'm biased because my day job involves writing for video-games, so my mentality about writing tends to veer towards professionalism and the creation of a functioning product at times, because I need to balance resources and time.

I started Centris as a place to write without the constrictions of a schedule, but if you give me the chance of monetizing it I would. I wouldn't sacrifice the creative vision I have for it, but I would look to increase views if it helped my story to reach more people and I could get something monetary for my time working on it.

I do share the disgust about people who only do creative endeavors for fame or monetary purposes. I think you can find a happy middle between flights of fancy and wild consumerism.

Sometimes it can be discouraging when people flock to what's popular. I make what I'd like to read myself, so I enjoy going back and reading my own stories. I love throwing myself in a comic project. That's the whole reason I can finish comics.

There is a massive downside to making things for clout. People will notice if heart is put into a story. The isekai genre is so full of just stories for clout. I can't even count how many exist on the internet right now, but there are defiitely stories that stand out. Most can be grouped together under one name. Those stories don't really change anything. This goes with any popular genre.

There will always be ups and downs with these kinds of things.

Solid advice for anyone who wants to build a large audience on Tapas.

As a few people have said in the thread, just picking a popular genre, trope or style won't make your work popular on its own, and it's also been said a good few times that you need to make something that you feel passionate about because otherwise you're really going to have a miserable time.

It just occurred to me that really, maybe in some cases, your chances of success may be higher if you make something that's quite unique, if it's one of the most polished examples of that thing on the site.

Let's say I decided to make a comic about an ordinary college student who gets hit by a truck and wakes up in her favourite light novel... but as the villainess! Oh no! Some people might say "there are loads of those, so that's a sure-fire hit!" missing the unfortunate fact that... there are loads of those, and a large chunk of them are made by a whole team of people, so they can easily be more polished than what I could create on a regular update schedule. I can't make the most polished looking straight villainess isekai comic on Tapas, it's pretty much impossible.
...But I can make an LGTBQ+ Action Fantasy that compares well enough for a solo effort with the popular titles in that category on the site! And that's really all you need to do; be in the top 10-20% of polished and entertaining works in your niche.

If you look at people on the forums, or even just in community series generally, with over 1000 subs or on Tapas Bonus or Early Access programs, you'll start to notice a pattern; very few of us are actually making things that are "The most popular genre/trope on Tapas" and practically none of us are really making the sort of thing Tapas publishes localised from Kakao's library. We're practically all making polished examples of things that fall outside of "villainess isekai", "Straight romance but with some weird magical gimmick" or "guy who must level up in a video game world...with a twist!"

There are plenty of tropes or niches that are under-served on Tapas. Obviously "It's like this thing you like but about a marginalised group under-represented in fiction" is an easy niche. I make "shounen manga but about women and queer people" But as a different example of serving a specific trope that not a lot of creators on the site make content for, there's Hexagrameron, which is a very polished example of "kids on a spooky adventure" in the vein of Stranger Things, IT or Gravity Falls.

To look at something more popular, one of the most popular community comics on the site for years has been Moonshine, which is a polished BL slice of life about sexy vampires. Kakao would never publish sexy gay vampires, alllowing it to comfortably sit as the most polished comic in that niche.
Heartstopper is a polished example of "wholesome teen romance at a British school".
Ingress Adventuring Co. is a polished example of a more western style Fantasy Adventure with a D&D vibe.

If you can find a trope or niche that's popular enough that you can think of some "comp titles" (popular works with a comparable vibe published in the last 10 years) but that isn't already flooded with really popular or premium titles on Tapas, that's a solid start.
The niche should obviously ALSO be something you actually like to make and can enjoy making for the next 2-10 years.
Finally, you need to be able to make one of the most polished works in that niche with a strong "brand". It needs a logo with good and fitting typography, a great cover, clear storytelling that gets going quickly and confident presentation.

If you can nail this crossover between "not overcrowded, but not so obscure nobody is looking for it", "I feel passionate about it and I'm having fun" and "It looks and reads like I know what I'm doing and could sell this in a shop", there's a pretty solid chance of success on this platform (at least to a level where it makes you some pocket money as a side hustle) if you update regularly and put work into promotion.

That's a good piece of advice. Searching for what's missing, rather than what's popular.

I should've taken that advice, because my novel is just a flat fantasy novel... maybe I did, considering most of the fantasy stuff are isekai, reincarnations or just have systems.

Yeah, making comics is defo a labor of love for sure. I used to do a lot of commissions and collaborations thinking that's what I needed to do to make it as an artist, but then I almost died and started thinking about what I was doing with my time and realized I didn't want to do any of that. I wanted to make and tell my own stories, and create art I wanted to see more of. Be darned the popularity contest bc that was just stressing me out and I wasn't making anything I cared about as I worked for change making other's characters, logos, and designs come to life and dealing with crappy attitudes, hagglers on my prices, and folks that didn't want to pay. I still occasionally accept commissions, but I can be way choosier now about them since I don't have to rely on them to keep a roof over my head (and people actually look at my gallery before asking me to draw something before asking me for art, yeesh).

I love art and comics, but growing up poor I can really see how and why folks can look at art as a way to hustle and fixate on doing what's popular. Validation, fame, money, it's pretty tempting when you don't have it and crave it all. So I can see wanting to try and make a dollar holler off your skills bc money makes the world go round (unfortunately). I was fortunate enough to get a day job that doesn't stress me out a ton, provided benefits, and I'm left alone to do my work and not constantly middle managed so I can breathe better these days and focus on doing what I want on my downtime.

I'd love to make buckets of money for my love of weird and funky art style, but I also know that it would require chasing trends, constant output, changing body types, Adjusting my style, going pg, (maybe living in a different era) and reformating. One of those I'm willing to do down the line, but like the rest can go to pasture. In 10 years I might have 1000 followers or I might have 500 who knows, but for as long as I can I'll be making my comics and art for myself and those who dig them. Maybe someday my partner and I will be at a point I can focus solely on art, but I'm too much of a pragmatist. I know what I like to make and I know making money from just doing what I like isn't going to net much, but I've found a happy medium and that's pretty dang fulfilling for me atm.

I would like to get on my targeted advertising game on point though, bc it's also true that there are people who totally would love what I do if they knew I existed, but like that's a whole other bag of squirms in itself :V

I ended up reflecting further on this, and I think how I felt was basically "if I made a thing, and lots of people like the thing that I made, that would mean I'm really talented, and I feel happy when people think I'm really talented". The nature of the thing I made didn't really matter as much, as long as it was good. It was about ego, basically.

Contrary to what one might expect from someone who just wants fame, I wasn't too interested in being a copycat or 'following the trends'. I knew early on that doing the same thing as everyone else doesn't get you noticed; you needed to stand out. So what I really wanted to do was one-up my favourite pieces of media, take what they have and twist them into something different, unique, better. You know that urge to subvert tropes and do twist endings for the sake of it? Yeah, pretty much that. I just wanted to show how clever and original I was, without really knowing what I was doing in terms of direction/theme for my project other than "clever and original thing that will really wow people".

And yeah, I think it's okay to have absolutely no stereotypically 'noble' motivations for creating art XD A lot of people in a lot of skilled disciplines started out thinking 'I want to be X' rather than 'I love X', and develop a true passion for X on its own merits later on. If I hadn't in my youth arrogantly tried to compete with my favourite creators, I may well have never learned how to draw, and then once I started having actual things I wanted to say with art, I'd have had to pick up the skills from scratch and that might've just been high enough of a barrier to stop me from trying. Whereas in this timeline, I'm like "I really want to make a visual story about this thing ... oh, and I already know how to draw! That's convenient :D"

I actually doubt a lot of the 'generic, trend-chasing titles' are made by individual artists who want personal fame; I suspect they're commissioned by (inexperienced?) investors who are trying to build an brand/income engine and the artists are just doing it for the paycheck/experience rather than passion or fame, or the artists pitched them something they're genuinely passionate about but had to edit it down to something 'safe' in order to secure funding :'D (EDIT: Or a means to an end/stepping stone towards something they're more passionate about. If you need to get a cruddy practice comic out of the way first, might as well be something trendy right? XD)

I honestly have no idea why people go to art to get popular or to get money fast, its baffling to me cause I've been doing this shit for years and i know it's almost always down to luck or in rare cases nepotism. It also takes YEARS to make a comic, and no one gets popular overnight in comics the majority of people barely make money off this shit, even if you're working for a bigger publishing company like darkhorse you'll get your paycheck then try to look for your next gig with a different company.
I'm my case I only have 56 readers but I like the story I'm telling too much to let the numbers get me down. it's my story it's kind of a niche and I'm still at the beginning of it.

1 month later

closed Jun 24, '22

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