I have a lot to say (when don't I?) but I'll try and avoid rambling. lol
And I know this topic has evolved into new territory.
Most of what I talk about is from a business perspective.
And I suggest more of us adopt a more business-minded approach to stuffs.
Not that it's about "selling something" but considering that potential usually makes you step up.
I always hear "What do you expect for free?" or "I'm not getting paid for this so...." as opposed to working at a level that's worthy of being paid for - or realizing that whatever you do, someone will be doing professional-grade work for free right beside you.
Meta, I'd say we don't know what any of this will mean in the future. Someone on here is making THEIR BIG COMIC and in reality, it will only be their first comic and (better) comics will follow and today's precious thing will be pushed aside for the more shiny and new.
For others, this is it. Artists lose passion, switch direction.mediums, change interests, etc..so this may really be all you contribute to comics. What not make something worth revisiting? As stated above, you can't get these hours back.
I'd rather have a little bit of high quality stuff that shows my potential than a ton of material that I need to keep making excuses for- that doesn't show what I'm truly capable of.
And if we're going to jump to the "It's not that serious, for me it's just....." then we can stop worrying about fans, reviews, critiques and even readership. Have fun and keep it moving. The work that's truly created just for the artist is under a wrap somewhere or buried on some hard drive. It's certainly not uploaded on a site with tons of potential readers.
Other than that -
a) You absolutely have a relationship with reviewers. They are supposed to be one of your biggest assets and also any review (good or bad) means you stay in contact and submit future works (for almost guaranteed attention).
b) Some reviewers (or tastemakers or insert more modern name) are SUPER-OPINIONATED. The whole point is to get their subjective opinions and takes. Their readers know their slant, know what they like and can judge in context.
We want a reviewer to spend an Hours reading our comic, but can't spend an hour doing research on them and their site. Everything else dives into business stuff, but that's neither here nor there.