Checking for Flat vs Round & Ways to Improve
You have a cast of characters, but often it is hard to see if they are round or flat. Sometimes we've based this off of the information given by the readers who have commented or critiqued that a or all characters feel the same or flat. So what do we do with this information?
First, take the time to list what contextual information you have revealed about each character versus what information you know about the character. One of the more common mistakes as a creator of new worlds and "imaginary people" we don't realize that we kept information to ourselves or failed to "write it down" in the content for readers to absorb. Once you have this list, start revising your work to include the missing information in order to repaint your image of the character from there. This may mean adding more description in several ways, not necessarily saying it but providing quirks indirectly can be useful. Three core ways I like to use are:
- Observations from the Main Character/Narrative point of view
- Add hints of behavior or note more specific description areas
- Dialogue and banter can reveal relationship status and personality
These are the three ways I have used to adjust and correct moments where I have unintentionally left my “written version” of the character flatter than the one I have developed in notes or in my mind. In the rush of drafting out a chapter or story, it is not uncommon to skip over defining a physical detail (eye or hair color), including weapons and accessories pertinent to the scene, placement of where they are in the scene, coming and going of characters in a scene, or even unique behaviors that should be noted for that character. If three out of the four characters in a scene are nervous, make sure their physical states, verbal banter, and emotional states are all covered in some way.
For Example:
They were nervous, but I knew what I was doing.
Revised Example:
Sweat painted everyone’s skin except mine. Angela was tugging on her shirt hem and Mike was pumping his right fist while Lisa bit her lip waiting for my signal. I smirked, they were nervous, but I knew what I was doing.
Never hesitate to add some flare and movement. Just from this addition we get a better image of how each character is different yet they were all nervous. You also get insight of how the main character feels about this as he smirks, but at the same time there is a relationship cord added to this now. We have a main character who is observing those who were about to take action with them, something tangible in a situation like this. We may not know what they plan on doing, but we can see emotional and physical states here. This adds to helping round out both the main and secondary characters for the readers and plot.
I often get asked on a quick way to check a developed character for round or flat status. An exercise I have developed for myself has proven very useful in identifying characters by using one simple YES or NO question. Granted, this doesn’t mean the character doesn't need further development, but it at least lets you know if you are moving in the right direction. Picture your character, or even a line of your characters, standing in front of a classroom. We’ve all been there, or have seen classmates in this position time-and-time again. This gives us a real life comparison which helps you instantly know the answer. Your characters are lined-up in front of the class, standing there in front of the chalkboard, painfully waiting for the teacher to ask a question or explain what they are doing up in front of staring eyes. Now they’ve been standing there for a good minute, two minutes, ten or more minutes now, still waiting as the audience glares at them. Now, ask yourself this one question:
Do they fidget?
Real life people always do something, whether it’s tugging on their coat sleeves, twirling hair on a finger, shifting, moaning in annoyance, something and anything. Often I use the Harry Potter crew for a reference of what round characters would be doing. It helps that the HP series is school oriented and put into a movie format, but J.K. Rowling has done a wonderful job at rounding out her characters. If you picture any character emotionless, standing perfectly still, or worse, non-reactive to being put in this situation, then these need more development to make them round characters.
Why so much pressure to first make them round?
Character development can be painful or impossible on a flat character. Worse, I often see forced development on flat characters that pull the reader out of the story due to inconsistent character design. It can easily feel as if “Mike” has gone from a short-tempered, fist pumping, bromance type to “Mike” who just gave an awkward speech unbefitting of how the writer has written him until this point. There is also the fact that if you want a character to “change”, growth and development has to happen before this. Instant, unexplained shifts in a character’s design or development break a story and even the plot. It often leaves a reader confused and assuming something was missed or unexplained all due to a flat, under-developed character.
Another great example of round characters put into a situation and reacting is in Episodes 4 & 5 of the anime series RWBY by Rooster Teeth (Watch for free online! On Netflix too). At the end of Episode 4 (5:00 mark), a large line of characters find themselves being “launched” into the air and are expected to figure out their own way to land safely. Despite the large number of characters, each reacts to this in unique ways. This fun-personality-flash-through-action can be seen at the start of Episode 5 (0:30 mark) as they all resolve how they handle it. From this moment, you can already tell who fall under the titles of thrill seekers, serious competitors, clumsy, or talented. Also continuing into Episode 5 is a great example of the main character making observations of secondary characters to provide the audience with emotional feedback.
RWBY – Episode 4: http://roosterteeth.com/archive/?id=7944&v=more&s=1
RWBY – Episode 5: http://roosterteeth.com/archive/?id=7967&v=more&s=1
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Apr '19
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Apr '19
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